@FoxtrotDelta sorry for bumping but which jack do you mean? and where do i find that trailer? i try to open the mobile operation center's trailer cab thing from the truck it dosent work Is it possible to fix? and if so, how
@FoxtrotDelta LINK??? Also btw, youre a great modder for sure, no doubt, thanks and i thin Imnotmental is also a good guy
the ScripthookV dev isnt that good tho, using a week to produce a small piece, but still mandantory. Why do rockstar update their game at all(force us to?) why cant i just say no thanks for the update?!
Right... I figured that might be the case when it didn't wrap neatly. But my early efforts were not fuzzy.. crooked yes.. but fuzzy no.. like this.
So all I did was keep trying to move the blocks around to minimize the visual impact and by the time I had them roughly where I wanted, I had fuzz.. At this point, if I could fix the fuzz I'd just use it as is.
Not adding the PedSelector.dll to scripts worked for me. And I just use menyoo favorites feature to change to peds. Besides that adding Character Swap mod allows you to play missions with peds and it just makes everything perfect.
So if anyone would like to help me find this out I'm adding new info from my testing and research.
Moving whole model up to the exact same position as the vanilla burrito3 didn't helped - so animation have some own positions for where the vehicle would be placed
Moving seats point in model didn't helped - so animation have own points where players would seat during animation even if it would be outside of vehicle
Changing all Y values in vehicles.meta didn't helped - so animation positions arenot related to meta files
At the points the players head is too much up, I tryed put his seat a much lower, didn't help - so animation is not related to traffic infos, but have own data
So this means animation have own positions for placing vehicle and aswell peds/players. But even if I put the vehicle or seats to the same exact position as vanilla ones, it's still glitched. So third way should be settings in meta files but any Y value nor cover bound offset are not fixing this. This make no sense for me and I'm out of ideas where and how it could be setted up. I can't stop think about it as it's like magic which I can't find the answer for "HOW"