@TranslateK1ng34 If you're having these kinds of problems I would suggest reading some beginners tutorials, read a book, or even watch some YouTube tutorials on C#. It will really help out with fully understanding how programming works. Once you have even a basic understanding you can start understanding what your code is doing, why it's doing it, and how to make it do what you want it to do. Once you've gotten the basics done you can hone these skills by making more and more complicated scripts or making WinForms/console apps. Programming is not something you can just start doing in a day, so if you're wanting to do it and do it well you better be ready to invest some time into learning it.
Error on build: "must have a properly static main method".
When i just put the .cs inside scripts folder it doesn't work either... Error message:
[02:46:02] [ERROR] Failed to compile 'modMenu.cs' with 3 error(s):
at line 5: O nome de namespace ou o tipo 'NativeUI' não pôde ser encontrado. Precisa de uma diretiva using ou de uma referência de assembly?
at line 17: O nome de namespace ou o tipo 'MenuPool' não pôde ser encontrado. Precisa de uma diretiva using ou de uma referência de assembly?
at line 18: O nome de namespace ou o tipo 'UIMenu' não pôde ser encontrado. Precisa de uma diretiva using ou de uma referência de assembly?
Basicly... it says that these things wasn't found: NativeUI, MenuPool, UIMenu.
I have the NativeUI.dll inside the scripts folder.
This makes so much sense to me, thank you for having the time to explain the situation with replacement cars. But I got a stupid question. Does the amount of polygons in a car effect the way the game is preforming.? Even though the file size is small.