@UHDFreddyEST cuz its not embedded lods. CW shows external lods (parenting set in ymaps) So if you choose in CW for example SLOD3 level of lod it will read all ymaps and shows all objects with LODTYPES_DEPTH_SLOD3. Embedded lods are for single objects, to make lods for whole map you need set parenting in ymaps for objects.
@Cam-E Come on.. Every handling name of all the cars in the game are documented on their respective wikia page, it took me not even a minute of googling to stumble upon the wikia page of the Elegy Retro Custom. It's handling name is : ELEGY.
Ok, so It's not possible to spawn the car and the trailer at the same time, with the admin mode I can spawn 1st the trailer and then the car. This is for a job in my server a fisherman, so I can make them (users) ask for a vehicle (Land Rover), no problem, and then for a trailer ( with the boat in this case ).
In the car request there's no problem I can in the jobs files make it work,
But I don't know how to spawn a trailer with a boat on.
I'm going to try with a vehicles.meta file from a car a car trailer that I downloaded ( I will change cartrailer to boattrailer ) is the only one I vehicles.meta that I found.
What changes should I do to make it work ( spawn with a dinghy (boat) on )
I believe this this the part of the code I should change
I want to make a script to lock/unlock door/gate. But I dont know how to select a door in my front. And if I can do this, I think, the next step be turn objetic in static or dynamic.
But, my problem is, how to select a door in my front to apply this changes?
Thanks, anyway guys
I was trying to look for the CS files since I've downloaded Jimmy Desanto's mods from this site. When I played "Father and Son" Mission, the mod didn't appear on the cut scene. Thanks again for this Video. You saved me from being frustrated over this game. I hope you have other helpful videos.