You guys might be able to help me in here. I know this is mostly for ZMod, but is there a way to edit the windshield/glass for normal cars in game? I would like to make the windshield stronger so that it doesn't explode at the tiniest of fender benders. Thanks guys.
Can anyone help me with this little broblema Do World.CreateAmbientPickup ((PickupType) (-831 529 621), this.victim.Position + ((Vector3) (this.victim.ForwardVector * -0.5f)), "prop_cash_pile_01" this. rand.Next (1 0x3e9)) ;.
@TobsiCred you can make a key definition like this:
This is my whole onKeyDown event. in this one, if you press H or K, it creates an Adder 5 units front of you. But if you pressed H, the vehicle would have its indicators on. If you pressed K, it will have the front left(driver side) door open. For the ZModeler, I have quite figured it out, but if i need help i will contact you
Basically, this whole tutorial was info on how to use it. In the last tutorial, I showed you how to do key events so I just put info here on how to use SHVDN