@iammistahwolf I understand your point about nobody reads the EULA. I don't either.
I was raised by a lawyer (mom, RIP) and she taught me something at an early age. In law, ignorantia juris non excusat (Latin for "ignorance of the law excuses not").
Simply put, whether you read the fine print or not, there isn't any excuse for not knowing the law.
A couple years ago my brother told me he got a $200 ticket for going through a yellow light. My reaction was WTF, that's illegal? Well yeah, here it is. Since then I've asked this question, is it legal to go through a yellow light to dozens and dozens of friends, family, and co-workers. Guess what? They all thought it was legal even though they all had, at some time, written an exam which may or may not have covered that topic. So try telling the cop, hey Mr. Policeman, gee I didn't know it was illegal to drive through a yellow light. Can you let me off?
Having said that, the real issue isn't about the EULA or our rights as gamers wanting to mod.
The issue is to accept the fact that R* will not stop making updates because the majority of their customers, the ones who generate revenue, want these updates.
You and I and ReNNie and all the other modders, we are the minority. We bought the game once, many here pirated the game (one of the most pirated games in the history of gaming), and after we paid for it we never gave R* another cent. We are no longer their customers in the revenue sense of the word, we are past customers.
Now, let's get back to the real issue. The veterans here, and in passing I've been doing this for 2 years, are fully aware that each update is going to f**** up games.
Agreed?
So that leaves a few camps:
The noobs. They have no idea what happened.
The I don't remember. They've been through this once, or countless times, but it's like the first time again each time.
The I'm fed up with updates. They stop the madness by reverting or using emulators.
The patient group. They know that SH5 will be updated, gameconfig.xml will be updated, and solutions will be found - workarounds, compromises, fixes.
I can understand you're pissed about your game once more being broken, but shit are you really surprised?
My game is stable asF and is modded beyond any recognition. I have hundreds and hundreds of maps, vehicles, peds, etc. installed, my own scripts, custom menus, you name it. I also have 3 local FiveM servers - none of which give me any heartbreak.
Most importantly my philosophy for so called tooIs is "less is more". Instead of adding additional crap, I solve the issue. If I can't solve the issue I uninstall the mod.
There are certain peds and certain vehicles that for whatever reason I could not install - I tried, I failed, I uninstalled.
I have the same gameconfig.xml and heap and packfile and SH5 that I had when I stopped at 2372.
You can play around with "Pool Managers" and all kinds of other shit and maybe they'll fix your issue, maybe not.
But that's only going to get you through to the summer fiasco.
To close on a positive note, everyone gets through these updates, prepared or not, and you will too...once more.
You know about gameconfig.xmls needing to be updated, you know about new dlc often having to be removed from your modded version of the list, and that's generally speaking it.
If scripts break, not much you can do about it. They get outdated as native functions change. If collisions break, then it's a shit show but even then, last time it happened, many solutions were found and shared by the community.