What is your definition of Lore-friendly? The only 100% lore friendly cars are the vanilla ones. After that you have your pick of cars and motorcycles ranging from Alfa Romeo to Z1 (Kawasaki). There are thousands of mod cars that are lore friendly. In fact most vanilla cars are based on the original brands you will find in the mods section.
What does outdated mean? Cars are not scripts. I have more cars installed than I can count and have never encountered an "outdated" one. Unless you mean a 1963 Ferrari 250 GTO? I'll take that any day.
Finally broken. Unless your game is properly setup for modding expect it to crash on start, every start - and particularly with packs like Vanillaworks - if you haven't installed the necessary mods.
@AHKEXE1 I don't think so. Doing this in settings.xml is kinda an exploit/glitch type way anyway since game doesn't allow turning off shadows entirely.
Maybe a mod can do it, I don't know any but if inpracticality isn't a problem for you and if you don't mind the weather itself, it is also possible to duplicate a weather for example w_clear.xml , rename it to another weather (prefarably one you don't use, ie: w_snowlight.xml). Then modify the shadow values in there to remove the shadows or making their distance 0. You also need to modify weather.xml as well to make Snow Light weather act like Clear weather.
Once that is done, you can switch to Snow Light when you don't want shadows and switch back to Clear when you want them back again.
Try a different gameconfig mod.
Next try a different heap, 2 are available.
Make sure packfile is updated, it was.
Also, remove ENT trainer, and native trainer if installed, and run only with dinput8.dll and ScriptHookV.dll.
The time and effort it takes to make most mods is not worth the pay. Strictly from a financial standpoint charging for mods could make sense if the authors only play their own mods. Using this same model if they play other authors mods then one author charges then gets charged by another. Net result is eventually and potentially little to no profit, possibly a loss depending on the price of the mod/s purchased. Lol yo imagine if AB charged for SHV updates and he totally would be entitled to but he doesn't. Doing something purely for the passion of doing it is always better than for money because the true focus is the task itself not the money with the task being a paid job. Alternatively these authors could resort to an exclusive author only mod barter type system but bartering carries with it exchange issues. Plus a VIP club setup excluding new comers with potential value to offer is not a wise way to fuel and grow such a community long term.
Beyond retarded to count on praise from strangers on the net. Deadass. If all it takes is a simple comment good or bad to affect ones internal state then seriously wtf lol. That's being a plastic bag at the mercy of the wind. Time to re-think their life if they are mentally that fragile.
Imho modding (the majority at least excluding custom commissions etc) should be done as a passion and freely with a donation type mindset fostering a sharing type community vibe. The author/s are doing what they love and unaffected by random mofos but still in a position to take on board constructive criticism and improve.
Of course Rennie is aware other modding exists but as a moderator his concern is this site.
Check JohnFromGWN's resume dawg. All the dope help and advice he gives. More than one way to contribute. Dumb ass questions often warrant smart ass answers.