[PED] [WIP] Nathan Drake from Uncharted 4 (From scratch)
Nathan Drake from Ucharted 4 (Not Ripped, From Scratch)
Mod by: MAESTRE, MikePhilips and HeySlickThatsMe
Some clothes models by devianartist: konradM96
Modeling, Rigging & Texuring: MAESTRE
Meta editing, Texturing, AddOn method (RPF) & Clothes porting: HeySlickThatsMe
Texturing, Voice & Clothes porting: MikePhilips
[Some 4K SCREENSHOTS rendered on Marmoset Toolbag last ver.]
--PRE-ALPHA VERSION, A LOT OF THINGS ALREADY MADE ARE NOT ON PICS.
Also remember render it's on MT, not in RAGE Engine, alphas are not the same in RAGE.--
And thats the "Project Soon™"
To make this not feel empty i will be posting Updates from time to time (Im not going to spoil everything!)
Finished (Atleast i hope that i did) Auction Suit (Using old head for the picture)
New hands! , New Arms! , 2k Watch! (Bit bad quality of the screen because compression... Ugh)
I've also edited some parts. and made new textures. a teaser trailer will come out really soon
Head - Maestre
Shirt - Me (+ Naughty dog because they did the UC 3 model)
Hair - Mike Philips (+ Me - Texture edit , don't worry it looks shite in 3ds max beacuse of its rendering + ofc naughty dog for original texture)
The Torso texture looks like crap in 3DS Max but it will look alot better in the game, trust me. I've tested it. Btw I'm the person who's doing the outfit textures and some models
Here's a screenshot of how it looks like in game, I will improve it of course.
Zbrush modeling progress and also bump mapping with it.
Bad quality screen because of Compression
Currently redoing all the Models
First working on the default outfit
HQ Screens powered by Fraps
Hair model changed a bit (You can see some weird textures sometimes like Ultra dark hair parts , thats because the hair model has alpha's which sometimes show the Head model , and also 3ds max rendering suck ass thats why its dark)
Hair UV done from the scratch
Added 3D Little hair parts that are hanging
^ (Hint: Will be added to the hands too and maybe even beard)
Clean face texture added
Skin Tone WIP (Mostly hands and arms need rework)
Holster now more Squared (Stretched texture will be fixed later)
Bit smaller Arms to match UC4
Mike's now redoing the hair more
@HeySlickThatsMe 3dsMax rendering don't suck, you need to configure the viewport rendering accord to your work. Is a pro software, its default settings are for hard-surface modelling, not for organics like a hair. You just need to find related info about render organic materials like a simple hair.
(P.S.: That hair texture is not well done, the seams needs to be far from hair endings to not looks like a hard cutted hair style. Also needs normals unify and smoothing groups normalization.)
@Rarefacer K , thanks
And yes this is still WIP
We are working on this nearly everyday
Torso model , Includes ORIGINAL Torso "Materials" from Uncharted 4 (Im saying about most of the texture , it has Original Straight from PS4 Uncharted 4 Texture Detailing) - TXD edited by MikePhilips , Texture Detailing by Yibing from Naughty Dog
This time we are using Edited Michael's hands
@HeySlickThatsMe my textures look really nice right there. It'll be even better in Game with normal and specular maps applied
My laptop is a bit broken though. I will fix the clipping issues when I get it fixed. So yeah. I'll still work on the mod though. It's just harder since the screen is bent a little bit
I'm getting a Nathan Fillion vibe here. I understand it's Nathan Drake, but there's a passing resemblance to Fillion. Now, combine this with Grand Theft Space, and I'm seeing how there can be somewhat of a Firefly adventure to be had. Keep up the good work, guys!
@BatKnight Thanks , and we are working on even better version
Currently done clothes:
Epilogue (Needs New textures)
Default Blue torso (Up there ^)
Gray shirt from the scene where Nate meets his brother again
Maestre is now working on even better Head texture with use of Uncharted 4 Skin materials
Hey guys, I've been working on one of the alternative outfits, this mod is gonna have every outfits from the UC4 Multiplayer. I made the among theievs Drake outfit. Here are some renders
Here's a close look of the torso texture, It'll look better with normal and specular maps applied for sure.
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Hey everybody, so I've remade the torso textures and made it alot better and it looks more like Nate's torso now.
No normal maps applied (It'll look alot better with normal maps)
We got a new Head model (Screenshots soon)
Old one was based on WIP Naughty Dog model , we got a new one based on the current Nate
Here's the pic.
we have a new holster model which is a W.I.P (Work in Progress) so that means it will have some changes. We used Uncharted Golden Abyss' model (Edited by me) so kudos to Naughty Dog and SIE Bend Studio. I've made it smoother and more realistic. I've also made a nice texture for it, here are some renders
Is this a player replacement?