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[C#] Detect cop mode?



  • How would I go about detecting what mode the cops are in? (Pursuit/Search modes)

    As in,

    if searchmode = true
    do this



  • u mean when the stars flash? and cop search for you? I actually want to figure this out myself xd



  • BOOL ARE_PLAYER_STARS_GREYED_OUT(Player player) perhaps?



  • @ikt said in [C#] Detect cop mode?:

    ARE_PLAYER_STARS_GREYED_OUT(Player player)

    Sorry, I'm new to this - if I was to put that in my code how would it be?

        if (ARE_PLAYER_STARS_GREYED_OUT(Player player) = True) {
            // do stuff


  • @FelixTheBlackCat I'm thinking you use C#, so in that case it would be:

    if (Function.Call(Hash.ARE_PLAYER_STARS_GREYED_OUT, Game.Player))
        // do stuff


  • @AHK1221 said in [C#] Detect cop mode?:

    if (Function.Call(Hash.ARE_PLAYER_STARS_GREYED_OUT, Game.Player))
    \ do stuff
    Thanks for the help! However, I'm getting this issue:

    Cannot implicitly convert type 'void' to 'bool'
    

    My code:
    image



  • @FelixTheBlackCat yeah forgot you need to put <bool> after Function.Call like this:

    if (Function.Call<bool>(bla bla bla))
        \\do stuff
    

    Also why do you check for the wanted level later in the code?



  • @AHK1221 Thank you! Works perfectly. And as for the wanted level check, I was just first implementing it, that will be moved in a moment ;)


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