[C#] Detect cop mode?
-
How would I go about detecting what mode the cops are in? (Pursuit/Search modes)
As in,
if searchmode = true
do this
-
u mean when the stars flash? and cop search for you? I actually want to figure this out myself
-
BOOL ARE_PLAYER_STARS_GREYED_OUT(Player player)
perhaps?
-
@ikt said in [C#] Detect cop mode?:
ARE_PLAYER_STARS_GREYED_OUT(Player player)
Sorry, I'm new to this - if I was to put that in my code how would it be?
if (ARE_PLAYER_STARS_GREYED_OUT(Player player) = True) { // do stuff
-
@FelixTheBlackCat I'm thinking you use C#, so in that case it would be:
if (Function.Call(Hash.ARE_PLAYER_STARS_GREYED_OUT, Game.Player)) // do stuff
-
@AHK1221 said in [C#] Detect cop mode?:
if (Function.Call(Hash.ARE_PLAYER_STARS_GREYED_OUT, Game.Player))
\ do stuff
Thanks for the help! However, I'm getting this issue:Cannot implicitly convert type 'void' to 'bool'
My code:
-
@FelixTheBlackCat yeah forgot you need to put <bool> after Function.Call like this:
if (Function.Call<bool>(bla bla bla)) \\do stuff
Also why do you check for the wanted level later in the code?
-
@AHK1221 Thank you! Works perfectly. And as for the wanted level check, I was just first implementing it, that will be moved in a moment