Add-On cars lost their tuning parts
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At first sorry for my VERY bad english.
And main problem is missing t.p. on add-on cars,
I did some experiment, and found out:
It does not matter how big and different the value of modkit will be,
If two numbers in the middle or end of the modkit number will be match -
Conflict of mods is guaranteed to you. For example: I have Toyota AE86(YCA's) mod, and also Nissan ThreeLadyZ mod, they have the same nomber of modkit - 768, If I change one of the numbers to 868, then still only one car will have tuning parts, but if I cahnge this number to 769 - tuning of both cars will work. Thats I'm trying to say, and Main question is - can I install 150 and more add-on cars without lost tuningparts?