[MAP] [WIP] GTA V Beta Interiors
-
I'm working on adding two interiors to GTA V that you may not have seen before. Since the placements are in the ytyp for interiors, all I need to do now is place the whole interiors into the world.
The mod has two interiors that Rockstar left over.
-The hidden High Life Update Garage (Originally found by me)
-The beta version of the FIB interior (Originally found by TaazR)Here is my progress. (For some reason I can't post images here, so check the GTA Forums topic.)
http://gtaforums.com/topic/887946-gta-v-beta-interiors/I want to move the FIB interior to be in the FIB building. The interior does not fit in the FIB building very well. The hallway to the left of the conference rooms even sticks out of the building so I had to push it back from the exterior windows. The whole interior fits in the bottom part, so I will place it on the 7th floor. Also, since it doesn't match, a script will be needed to hide the FIB building exterior while the player is inside, sorta like how the High End apartments work.
There is just one problem. The collision mesh on the FIB building was done so it goes right through the interior. The narrower part at the top goes down through the fattest part at the bottom. I am no professional modeler. I am wondering, could someone make a modified collision mesh for the FIB building? Have it where it isn't effected on the outside, but the collision doesn't block off the inside at the first few floors of the tower (at the widest part of the building). The interior will be placed on the 7th floor. It needs to be done on both sides so it doesn't block off the conference rooms and the server room. Who ever does it will receive credit.
Anyways, once this collision issue is resolved, I will move the FIB interior and release the DLC Pack with Menyoo markers so you can access the interiors.
-
@nkjellman looking into it
-
@ImNotMentaL Great! I look forward to seeing something outside that window other than the bottom of the map. lol.
-
Wat!? there's an unused FIB Interior? first time i saw it
But damn , i prefer it than the original one , the server room.. wow
I found it in the files , seems that some textures are called "Grab" and there was one multiplayer mission that got cut that involved Something similiar to Three's company (Based on the Animation name , there's an cut animation for GTA Online Rappeling and Entering the window + Scrag neck) it might be used there
Btw reminds me of Watch Dogs 2 FBI Interior
-
@HeySlickThatsMe said in [MAP] [WIP] GTA V Beta Interiors:
Wat!? there's an unused FIB Interior? first time i saw it
But damn , i prefer it than the original one , the server room.. wow
I found it in the files , seems that some textures are called "Grab" and there was one multiplayer mission that got cut that involved Something similiar to Three's company (Based on the Animation name , there's an cut animation for GTA Online Rappeling and Entering the window + Scrag neck) it might be used there
Btw reminds me of Watch Dogs 2 FBI InteriorThe rappelling must explain why the windows break easily when I touch them.
-
@nkjellman the garage is known since long time now.
-
@Shaezbreizh said in [MAP] [WIP] GTA V Beta Interiors:
@nkjellman the garage is known since long time now.
I know. I was the one who found it two years ago.