Enabling livery support for any or most vehicles?
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If anyone here knows, other than @Thero, how can I enable livery support for
any(at least most) vehicles in the game? Not necessarily mod vehicles, but the vehicles that come directly from Rockstar.Thanks
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I believe that as long as a vehicle is UV mapped right (which most Rockstar vehicles aren't AFAIK), you simply have to add textures named "modelname_sign_1", "modelname_sign_2", etc. to the vehicle's .ytd file.
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@TheAdmiester Do you happen to know the simplest way to generate a UV Map?
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@aidenpatrickPGH Nope, sorry. I'm utterly clueless about UV mapping, it's always been a nightmare of mine.
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@aidenpatrickPGH @TheAdmiester hey guys I'm no modeler but here's what I found
https://forums.gta5-mods.com/topic/807/tutorial-accepted-multiple-liveries-methode-for-any-car
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@Chiz_wiz Wow, I think that might just be what I'm looking for. Thank you!
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@aidenpatrickPGH yeah sure man... good luck with 3d modelling
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follow steps in my topic in tutorials section
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@Faysal Legendary faysal hahaha
How's the e46? Did you choose someone in the competition already?
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@Chiz_wiz soon will be released
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@Faysal that's great man, hope the bugs would be fixed and add a kit bro... I'll happily template for you
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@Chiz_wiz great if i found some sport spoiler i will put it and the first update will add multiple liveries for now still fixing the bugs