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Need Help Converting 1972 Cadillac Coupe De Ville From SA to GTA 5


  • Banned

    This is a work in progress that I am trying to help my friend with. We are Stuck in the third video, and Have no idea how to move on from this steep. We need help. proper credit will be given.

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    So If anyone can help us we will appreciate it. As for me I Have quited modding. A am just trying to help my friend.

    For anyone who want's to help here are the files. Proper credits will be given.
    https://drive.google.com/file/d/0B1w6M7ygrLqEUm95QW9hMnNsdnc/view?usp=sharing


  • MODERATOR

    @Picpic227 sadly there is no video to watch, I guess you missed linking the video files.

    I'll try and help out if I can know what seems to be the problem


  • Banned

    @FoxtrotDelta Yes. Sorry for that and thank you. The Videos are in French. I could not find any English or Spanish videos. I do not know French, but I can understand a little bit of it. The Tutorial is divided into five parts. I had finished Part 2. I started Part 3 but I could not progress because for some reason the Zmodeler 3 program was not accepting the command. That I why I could not finish it. Here they are:

    Part 1

    Part 2

    Part 3

    Part 4

    Part 5


  • MODERATOR

    @Picpic227 rather than me watching te tutorials. it would be much quicker if you can tell me what is the problem. or what are you stuck at. and i will help you out. i speak enlgish and i can guide you. or fix the file for you. asap.


  • Banned

    @FoxtrotDelta OK. What I have done so far is. Import the car model to Zmodeler 2, Exported to the format that Zmodeler 3 can work with, Imported to Zmodeler 3, add the Textures, separated the windows and doors. I got stuck on the third video where I have to separate the head lights. So that later I can start adding the dummy's. For some reason it does not want to separate them and when it does it only separates one polygon.


  • MODERATOR

    @Picpic227 when you want to detach something . you have to go into polygon view. and select all the polygons you want to detach. then make sure you are not in isolation mode. don't click isolate.

    after this when you click on the selected polygons with detach tool selected. you can detach all those polygons from the vehicle . and they will become a new part.


  • Banned

    @FoxtrotDelta WOW! I just tested it and it worked. Thank you so much. I have separated the headlight's and the back light's. I will try to keep on doing the rest. If I need more help I will let you know. Also if this work I am going to put you as an author as well. Because of your help.


  • MODERATOR

    @Picpic227 you don't need to put my name in author. as i have not done anything on that mod. you are working on it. if i had worked on it. i would happily accept that honor. and your upload will not be approved if you put my name in author's place.

    you can however put my name in discription part. as Special thanks to Foxtrotdelta for helping out.

    im here. and if you need any more Help regarding this convert i will gladly help you out. Good luck with your Convert :) have a good day.


  • Banned

    @FoxtrotDelta Alright. i have understood. Thank you. I will let you know if I need more help.


  • MODERATOR

    @Picpic227 :) thanks


  • Banned

    @FoxtrotDelta I am almost finished with the car. It has been a pain in my entire body. I had to re do it like tree or four times. Now I am adding the collisions. It is my first and it is going to be my last car mod. This one has made me want to retire for good. So thank you for all of your help. If I get stuck on anything els or need more help I will contact you.


  • MODERATOR

    @Picpic227 no problem.


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