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I need some help to add a vanilla ped to a different area in popgroups.



  • Okay, so this is what I did.

    I simply found the ped <Name>G_M_Y_BallaOrig_01</Name> and then proceeded to paste the following into the list of peds belonging to groups in Families controlled areas :

                                 <Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    

    I also wanted to make sure that the ped spawned so I could test if my changes had worked, so I pasted the lines a bunch of times in each group's area.

    This is how the full list of peds looks in the relevant area groups :

                 <Item>
    		<Name>Strawberry_SC</Name>
    		<models>
    			<Item>
    				<Name>G_M_Y_StrPunk_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_Strpunk_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_SouCent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_SouCent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_O_SouCent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_SouCent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_SouCent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_M_SouCent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_O_SouCent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_M_SouCent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_SouCent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_SCDRESSY_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_M_SoucentMC_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_O_Soucent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_O_Soucent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_04</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_M_FatBla_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_AfriAmer_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_Downtown_01</Name>
    				<Variations type="NULL"/>
    			</Item>
                                <Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    

    and

                <Item>
    		<Name>Chamberlain_SC</Name>
    		<models>
    		<Item>
    				<Name>G_M_Y_StrPunk_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_Strpunk_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    		<Item>
    				<Name>A_F_M_FatBla_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_AfriAmer_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_Downtown_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_O_SouCent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_O_SouCent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_SouCent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_SouCent_04</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_O_SouCent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_SouCent_04</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_M_SouCent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_SouCent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_SCDRESSY_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_M_SoucentMC_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_Y_Soucent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_O_Soucent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_F_O_Soucent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_Y_SouCent_02</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_03</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>A_M_M_Soucent_04</Name>
    				<Variations type="NULL"/>
    			</Item>
    		         <Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    			<Item>
    				<Name>G_M_Y_BallaOrig_01</Name>
    				<Variations type="NULL"/>
    			</Item>
    

    Then I saved my edits and replaced the popgroups.ymt in update.update.rpf.

    So far so good.

    Only not quite, because when I load the game NO traffic spawns, aside from very few parked vehicles, and very FEW peds spawn and only in scenarios.

    So my question to you is...why is this happening ?

    I really hope you guys can help me.

    Thanks in advance

    :slight_smile:



  • Have you checked your modified file for any syntactical issue? XML is totally unforgiving! If just one bracket or closing tag is missing (just examples), the whole file cannot be read anymore and that seems to be the case. I recommend you get Notepad++ with an XML syntax check plugin (if you don't have Visual Studio, that is).



  • @kinghippo2000 also take note of this thread


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