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Is it possible to port the entire map of watchDogs 2 to gtav ? as an add-on?



  • is it ? wanted to know if its possible ?



  • @RVGOD No, most games such as WatchDogs use a special file type. To my knowledge, the file type used for the WatchDogs map hasn't been cracked, yet. And probably won't be for a few more years. Nobody bothered to port Stillwater and Steelport from Saints Row, so don't expect it. Yeah we make good quality mods, we just lack in creativity, that's our only problem.



  • @RVGOD Is possible, I already extracted big parts of the city's components like buildings (are procedural their components, easy, fast and with lots of possibilities to build), street props, interiors,. the problem is the map positionioning of buildings, props, etc. Exists a project to mod Watch Dogs saga in high level like do OpenIV with GTA saga. Soon we'll to know more.



  • @krashadam thanks you for the answer , we do need to crack it ! hopefully others will see the topic and actually get something going, watch dogs 2 version of frisco is such a beautiful place and would love to see it in gtav !



  • @RVGOD Man, that is already possible, just find keywords like Xentax, Zenhax, facepunch, Auriemma and other communities to get info.



  • @Rarefacer hey whats your email? would you show me how to rip it? did u use ninjaripper and 3ds method?



  • @Rarefacer said in Is it possible to port the entire map of watchDogs 2 to gtav ? as an add-on?:

    @RVGOD Man, that is already possible, just find keywords like Xentax, Zenhax, facepunch, Auriemma and other communities to get info.

    I actually thought it wasn't at first. My bad.

    Although Xentax (for me) has useless information. No help at all. (I tried ripping a map from a PS2 game using a game ripper (rips from a running game, or in my case, PCSX2, or psxfin), and all I got was a screenshot of my game instead.

    EDIT: Just read your signature. For once, a modder that offers free help.



  • @krashadam That is prehistoric. Actually the native tools are the best method to extract models. The screen DX capture is awfull and many times, with bad results. The decompiling and decrypt of game data is the clean way like do the Rage Black Research Project with R* games based in Rage engine.

    @RVGOD you need to get the tools and decompile game files, in the forums of those sites exists lots of threads related. I honestly not have time to explain cause are various steps until get the model and the texture.



  • @Rarefacer said in Is it possible to port the entire map of watchDogs 2 to gtav ? as an add-on?:

    @krashadam That is prehistoric.

    Which part?

    @Rarefacer said in Is it possible to port the entire map of watchDogs 2 to gtav ? as an add-on?:

    @krashadam Actually the native tools are the best method to extract models. The screen DX capture is awfull and many times, with bad results. The decompiling and decrypt of game data is the clean way like do the Rage Black Research Project with R gamesbased in rage engine.*

    I actually attempted such works with Cheat Engine 6.6 on Driver 2. I opened CARCONT.RAW, and the gibberish in the picture's programming actually made something out when set to 96 pixels, RGBA setting. No color, but some pictures came in different sizes, and they were laid out much differently. Some of them actually included color.

    The first file I actually tried was HCARS.RAW, which gave me the actual selectable vehicles, but visualized in a weird way. Of course, I could still make them out, but it was creepy that their colors never came in..



  • That would be possible like Rarefacer said however it still would take a long time to get every Cordinate of the object right and stuff

    • Worth to mentiont hat Watch dogs 2 has shit ton of objects and even Unused ones or Even Watch dogs 1 leftovers


  • @HeySlickThatsMe Well, yeah. Game devs always build over their older titles. Heck, going through GTA 5's sound files one day, I found the 30 second countdown music from GTA IV.



  • @krashadam Yep , thats an leftover
    it maybe was used in Beta GTA Online when it was Cops n' crooks still



  • @HeySlickThatsMe

    So maybe they were continuing Niko's storyline... would've made a better game, anyway. I don't think a middle aged man in reality would have to pull off heists just cause his family hates him in the reality of things, anyway. Michael would've just drank himself to death (see how many times he seems to have a beer/whisky/whatever when he's at home?)



  • @krashadam Idk
    im thinking its GTA Online beta leftover just because thats multiplayer countdown
    btw lets stop offtopic :P


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