GTA 5/ZMODELER - Glass Crash Fix - Tutorial
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@PyteL Or instead of wasting time in the materials list and adding Crash option each time by yourself, you can edit the GTA5.xml in zmodeler3/config/materials folder and add
<user name="Crash" mode="add" value="" />in the
<config title="vehicle_vehglass"
group="GTAV\Vehicle generic"
hint="Outer side of vehicle glass. Alpha-blended (via Detail.A) with specular map and dirt/dust effect on UV#2.">block
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@baba0rum i must be a noob i cant get it to work please help
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@Bob322 past your file on pastebin.com so i'll edit it for you
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@baba0rum http://pastebin.com/guA5CMhH there you go i did try it before but it didnt work so if you could i would appreciate it
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@Bob322 copy or your edited http://pastebin.com/rtSGbkaS
<user name="Crash" mode="add" value="" />
to the line 721 and 826. Don't know why you have 2 vehglass in the file and one vehglass block somewhere the 100's line.
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@baba0rum can u edit it for me?
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@baba0rum thank you
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@BlackBull What about using the one i already edited ?
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@baba0rum ok yh where to place it
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@baba0rum said in GTA 5/ZMODELER - Glass Crash Fix - Tutorial:
@PyteL Or instead of wasting time in the materials list and adding Crash option each time by yourself, you can edit the GTA5.xml in zmodeler3/config/materials folder and add
@BlackBull
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You guys might be able to help me in here. I know this is mostly for ZMod, but is there a way to edit the windshield/glass for normal cars in game? I would like to make the windshield stronger so that it doesn't explode at the tiniest of fender benders. Thanks guys.