[VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
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@SkylineGTRFreak we may need to split it up. @Oskar and I figured we could add a bunch of exterior items (railings and stuff like that) to another vehicle while keeping the weapons on the main vehicle. @Oskar also has the seaplane handling working somewhat. Still needs work. Also, we figured we'd have bodyguards man the chain guns and 50 cals.
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@SkylineGTRFreak @Oskar @nathanjamesddg151 After all the waiting,here's the method to add new props !
https://www.gta5-mods.com/tools/addonprops
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いつ公開する予定ですか?とても楽しみにしています。
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@Elope oh hell yeah!
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any update as to when this is coming out??
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@mzaliac14 Just wait! they have been working on this for a really long time so don't expect it to be done in the next 3 weeks. I don't have conttact with the converters and builders but I have been following this for about 4 months now....
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@patrickprof @mzaliac14 The release date really depends on when @SkylineGTRFreak finishes it. At the moment he's really busy, and doesn't have time for super-complex mods like this one.
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@nathanjamesddg151 when there is something great coming up it feels like ages...really growing impatient on this mod...wanting it so badly hehe
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@nathanjamesddg151 I understood that in the last posts, Really great job you guys are doing, are you guys planning on some smaller naval ships? Like those small patrol boats or not?
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@patrickprof there's a small USCG Defender class boat in the works, but once again, weapons are the issue.
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@nathanjamesddg151 said in [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer):
@patrickprof there's a small USCG Defender class boat in the works, but once again, weapons are the issue.
Ah yes!!!!!!! US Coast Guard!!!!! So pumped!
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@DarthPungz yeah... @SkylineGTRFreak was working on it, but he still had issues with it, primarily with the textures, I think.
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@nathanjamesddg151 Hey, is it already in game? I would like to see one without the weapons too
I would like to see some kind of rescue boat and a USCG Defender class without weapons would make a great rescue boat.
So if you know anything about that progress and if it's in game without the weapons already, please let me know
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@patrickprof I'm not sure if it is in the game yet, though I'm certain that if it is, that it is not ready yet, even without weapons. @SkylineGTRFreak ?
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The Defender? No, sadly not
As a matter of fact I'm currently working on it though
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@SkylineGTRFreak Oh that's cool. It's a cute little boat.
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@nathanjamesddg151 The problem I have/had is that all objects use colored materials which do not even belong together. For example the whole lifesaver and left door are one part with one material... Just... what? That means that the main work getting everythign sorted out and well... yea.
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@SkylineGTRFreak Yeah... I only realized that after I bought the model. But, luckily, I suppose, there's not a lot of "complex" materials. Like it is mostly colors that need to be converted/added/made into textures right? And some logos could probably be sourced off Google. I think some were in that archive I sent you.
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@nathanjamesddg151 that's what I find strange. You see, in the pictures of the model you can see the Honda logo on the engines and that these... uh... pads on the floor have a texture. Well, the Honda texture didn't fit the engine at all (had to remap) and the floor doesn't even have textures. hum...
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@SkylineGTRFreak Well, that's weird. So you have to remap the entire thing?
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@SkylineGTRFreak @Elope @FoxtrotDelta @Oskar @CANAL-EMBRAER-GTA Apparently The Last Ship was nominated for a People's Choice Award, so vote!!!! http://vote.peopleschoice.com/#!/home/all/25/2
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@nathanjamesddg151 I'm almost exlusively just using colored square textures
Just some parts like the engine use a mapped texture
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@SkylineGTRFreak well, I hope to see it soon!
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@nathanjamesddg151 If everything goes well, first ingame screen within the next hour
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