[Question] GIMS Evo Parallax Shading
Hi, I'm looking for some help on shaders. I'm super confused about how to get parallax shading like the grass and rocks seen in some areas of the map. I'd like to create a 3D rock effect on my prop.
What shader do I use, and what textures do I need? (Bump, Height, etc.)
Thanks in advance!
Figured it out ! Will post how soon:
No, this is not a Normal Map.