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[C++] Drawing resources?


    Hi there.

    How can I draw am embedded png with ScriptHookV?

    The int createTexture(const char* texFileName); function accepts a path to a file. When using a resource (PNG image), there's no path. Is my only option to extract this resource on runtime, aside from just adding it in the distribution?

  • @ikt Afaik that is the only option, unless you hook DX yourself.

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