[C++] Drawing resources?
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Hi there.
How can I draw am embedded png with ScriptHookV?
The
int createTexture(const char* texFileName);
function accepts a path to a file. When using a resource (PNG image), there's no path. Is my only option to extract this resource on runtime, aside from just adding it in the distribution?
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@ikt Afaik that is the only option, unless you hook DX yourself.