Dirt on car looks very weird after you make a livery on car
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Hi everyone just wondering if anybody could please tell me how to fix this issue .... the other night i made a template for a car using paint 3 i know dirt uses paint 1 is there anyway to enable livery without the car looking like it has zebra stripes when it's dirty thank you
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@v8charger222 Just copy proper dirt maping from channel 2 (edit UV > generate new > copy from channel 2)
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@v8charger222 also make sure to change the editing channel to 3 (at the top right corner, of the edit UV window)
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