Bugs with convert car
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Hello I am trying to convert a car and I have some problems.
The first problems is that the wheels do not appear in the game
The second problem is when I open the door (the inside of the door becomes invisible)
And the last problem is that colission works around the car but not inside
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UP !
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@harut1234 very nice looking car there. well the wheels disappear if you don't use adapt vehicle_tire on the material of the wheels. also wheel_lf should have brackets around it and should look like this in zmodeler 3 [wheel_lf] . these two things are very important. once you have solved this problem we can move on to the door.
just as a hint, inside of the door is probably inviisble because the polygons are one sided
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@FoxtrotDelta Thank you but now the wheel appears but it turns oddly
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@harut1234 if they turn oddly or wobble it means there is pivot axis problem either on the wheel dummy or the COL. please reset to the world and check again. 90% of the time turning like that is due to wheel axis or center pivot not being correct.
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@FoxtrotDelta said in Bugs with convert car:
if they turn oddly or wobble it means there is pivot axis problem either on the wheel dummy or the COL. please reset to the world and check again. 90% of the time turning like that is due to wheel axis or center pivot not being correct.
I did as you said but I the same problem
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Nobody ?
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@harut1234 If you expect to get a response, you should try tagging mod author's with experience with zmodeler.
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@eshenk said in Bugs with convert car:
If you expect to get a response, you should try tagging mod author's with experience with zmodeler.
Ok thanks i will do this
@Vans123
@KAMELKFB
@Game68240
@Rmod-Customs
@ahmeda1999
@Da7K
@Carrythxd
@Boywond
@hndsyrn
@GTAWiseGuy
@LibertyWalkin
@zDans
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Your wheel nodes are not same as coll nodes (center) wheel pivot, node and coll pivot should share same space. if center of coll is higher then the nodes center pivot you get the silly wheels. If you want the wheels in the same position as colls you need to copy local axis from the coll or wheel onto the nodes. Reseting to world will move axis to center of world. x0 y0 z0. Parent will move axis to center of node.
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@Virus-T1000 Thank you and for the problem of the door how should I do?
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Nobody ?
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@harut1234
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@Rarefacer Thanks