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Map Editor Props Limit Reached



  • Hi guys. i have a problem with map editor. and the problem is its show again and again props limit reached cant place any more props. is there any way to fix this. please help



  • @Sabbir-Ahamed-Maruf well as script the object spawning is limited to 2048 in order to avoid your computer burning, you can still bypass this limit with ymap mod BUT don't forget more object = more memory used.



  • Thanks for your replay. I have anther question. And that is how can I spwan water in my custom map mods project. I mean how can I make a swimming pol with water.



  • @Sabbir-Ahamed-Maruf for water there is three way
    use expandedobjectlist with 10k list mod ( object are valid only if you're in the area they open the prop menu and only load if you're in their area when loading map, for exemple vespucci pool are only valid if you spawn them in this area ( but you can move them wherever you want on map) and will only load if you place a loading marker on the area ( place marker select it and set as loading marker in his option so your map will load from that place))

    modify water.xml in openIv by adding you water quads ( a bit more complex and more aimed for lake or sea than for pool )

    or creating addonprops folder in dlcpacks and placing a water object in it and adding it to the list of your ytyp def file



  • @Shaezbreizh hello, What it means to bypass with ymap mod?
    I have the same problem of @Sabbir-Ahamed-Maruf. Thansk for the answer



  • @domm91 well, there is two way to build map in gta. placing props with an object spawner ig, or placing props via a ymap file in openIv.
    Ymap file define how the props are placed ig plus other object settings
    note that ymap are harder to build but are also more friendly for fps
    I didn't used them a lot so i'm bad placed to learn you how to build your but i guess you can find some tutorial on forum



  • @Shaezbreizh thanks for your three option. So now I guess to go for 3rd oprtion is there any dlc file with water object in this website. Do you know about this. I tried expended list and its working but after few scroll that list my game is stuck. So do you know any solving method brother. And do you have any your own project. Thank you. And another question is is there any tutorial ((( how to move water object in this website or youtube ))). Please let me know. Thanks again



  • @Sabbir-Ahamed-Maruf https://www.gta5-mods.com/maps/lost-santos-chiliad-island there is a modified water file in it, you can take a look ( i've no time to explain you right now)
    for the crash i guess you need to get menyoo ( even if you don't use it it contain a script that allow to use more object (objectspawnunlocker)) so just get it even you don't use it, and it will turn the script on when starting
    for water tuto there is one but don't remember where and from who



  • Thanks. Do you have any idea about how to add more addons car. i know there are some gameconfig but i wanted to know the program or code.



  • I have 192gb of server ram 2 xeon processors which are 6 core each giving me 12 cores in total and a titan x 12gb graphics card... What can I safetly max the game out to?



  • @Sabbir-Ahamed-Maruf idk other way that get a custom gameconfig for more car
    about water it's simple to build your own quad with the water.xml
    just take a look to my modified one that i link you.
    It work with quad made on X and Y axis, wich mean you've to define Xmin and Xmax and Ymin and Ymax ( better to get a coordinate shower ig to know exactly the coord you want to place it, menyoo have one.
    So just copy an existing quad block ( don't forget to do a copy of original water.xml to your mods folder before modification) and remplce x and y value by the one you want, there is also other quad that water quad ( calming quad and an other ) but I didn't play with them yet

    @dannythezuko well gta doesn't require that config to be set in ultra or use map editor or menyoo map, so i guess as a lot of people you can do what you want but the max mapeditor or spooner limit will still be 2048 according to scripthook limit



  • @Shaezbreizh is it actually safe to edit water ? i made a pool once only to discover that i made the world end with a huge drop in the ocean like pirates of the caribeans at the world end finale,lol.

    http://imgur.com/RzqowHr

    also could you elaborate on this ymap ?



  • @Shaezbreizh said in Map Editor Props Limit Reached:

    @domm91 well, there is two way to build map in gta. placing props with an object spawner ig, or placing props via a ymap file in openIv.
    Ymap file define how the props are placed ig plus other object settings
    note that ymap are harder to build but are also more friendly for fps
    I didn't used them a lot so i'm bad placed to learn you how to build your but i guess you can find some tutorial on forum

    The. ymap route is vastly superior over Map Editor. The latter is actually the worst there is. Menyoo maps loads much faster too, and don't generally run out of memory. Unfortunately, map modders keep using Map Editor.



  • @meimeiriver map editor and menyoo are almost same on performance, if people keep using map editor its cause the mapping is more fluid and faster with it.
    Personatly i'm using both, map editor for mapping and menyoo for thing like car, ped, vehicle etc
    they're more or less complementary .
    About ymap yes its superior but also harder to build and tool to convert spawner map to ymap are not really working unfortunatly.

    @BladeRJ till you think to copy water.xml to mod folder you can play with it as much as you want ^^ you can increase water level on all map as i did on lost santos chiliad island, adding water quad over the map, or even remove all water, even do water with limited deepness ( thought this thing mostly make it unable to swing in it)


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