My test addon map showcase~
Recently, I am working on an addon map. It's an experiment for myself to figure out whole progess of build an addon map.
Many thanks @MrVicho13 (the author of Hyrule Circuit 0.2), he may not know me, but I do learn something from his work.
Also need thank @Derpy-Canadian , @Metalwarz , @Crotainment , @Still Dre , they are from youtube, and @OpenIV team, @3Doomer , (the author of openiv and gims 3dsmax plugin), I learned many things from them.
And also need thank @夢不醒, he gives a lot of help during my experiment.
And last, need thank @dexyfex (the author of codewalker), his tool made my map has more details.
Here, I show you some results of my work:
I successfully added my addon map into game, please don't lanugh when you see the screenshots. :p
As I said it's an experiment, so the model of this map is very simple.
But it contains many different materials.
2nd, you may noticed that I've add a minimap into game map, and also in the radar map. you can check it in the left-down corner of screenshots.
3rd, I added trees and streetlights onto my own map. thanks to the codewalker.
4th, I added traffic path onto my own map.
5th, the navigator of game is working, it can show a path to my own map, when you set a waypoint.
That's it for now, I will continue to work on this map to make it has more details.
Like, I haven't add slod model for it yet. And the traffic lights, ped or animals and so on... need wait codewalker to develope more function.
Here are the screenshots:
@Yoha this is awesome i look forward to learnin from u , 你会教我是不?
@FoxtrotDelta of cause~
After I finish the experiment, I will try to make some tutorials~
@Yoha cool and if u need help count me in.! 加油
@FoxtrotDelta i need your help, please help me do the dashound RV