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How do I make a mod for GTA 5?


  • Banned

    I really don't know how to create mods... Is there any tutorials how to make mods or is there a program that helps me? I wanna make an AI (like the flash) that saves people from danger...



  • Is it even possible to put less effort into wanting something?

    What kind of mods do you want to make? Scripts? Handling? Popgroups? Spawns? AI? Models, like vehicles, peds, airplanes?

    There are plenty of guides in this subforum, have you tried to glance at even one?



  • @ikt I really wonder sometimes how you still find the strength to answer to such topics.
    @JackPlayzGames Go back to playing pokemon : https://forums.gta5-mods.com/topic/14469/i-got-banned-from-discord-and-want-to-be-unbanned



  • @JackPlayzGames said in How do I make a mod for GTA 5?:

    plez halp meh... ;(

    lol and later you're gonna apologize for this thread as you did with the discord ban?

    /ignore


  • Banned

    This isn't a shit post...



  • @JackPlayzGames It is in a sense if you didn't provide detail to your issue.


  • Banned

    Ok let me edit it


  • Banned

    @ReNNie Could you mind your own buisness... They gave me a second chance....



  • Is there any tutorials how to make mods or is there a program that helps me? I wanna make an AI (like the flash) that saves people from danger...

    Well, this sounds more like a script mod, not AI tweaks like RDE, WoV, etc do. You'll need to get acquainted with programming. Language doesn't matter much as you just need to get to know the concepts and what makes a script mod do its things.

    Sadly this requires more effort than watching a 10-minute YouTube video. There's guide on this subforum, search for them yourself. In your process of programming you'll need to search lots of other things anyway, so finding the very basic guides on this subforum should be a minimal start.

    The ScriptHookVDotNet and RagePluginHook libraries offer nicer wrappers for the more OO-spoiled people though the latter one hides implementation details. Going the ScriptHookV way is also possible as you can just use the SDK's pools, or re-implement them from SHVDN.

    As for the goal you're trying to achieve, that is, having some script-controlled NPC saving other NPCs, it's going to be quite a task. But once you get to actually attempting such a thing you'll understand.





  • @ikt And first of all he needs to learn the programming basics, which alone takes a year at least. LOL



  • @Cyron43 said in How do I make a mod for GTA 5?:

    @ikt And first of all he needs to learn the programming basics, which alone takes a year at least. LOL

    Yeah, when somebody puts all their effort into something and dedicate a lot of spare time to it you usually get great results regardless to the subject itself which could be programming, drawing, singing, etc. In some rare cases, people give up because they think they can not push a little more further but that's not the case usually. Failing and trivial are essential to learn anything.

    Well, unfortunately some people think the Internet is a prefabricated Question&Answer place, where you get what you want just like you buy what you want with money. That's not true, you have to do a lot of work by yourself, search, give up, try, search again, and so on.. Yes there are tutorials that cover a subject and explain it very well, but it doesn't mean you won't have any questions after reading it. This is why I believe some people are just too young or immature to get started, or maybe it comes from a naive perspective like "oh this should suit me" and react in disbelief when confronted to its reality. Generally we learn from a macroscopic view, if you want to learn about how guns work and how they're made, you'll first observe the gun, disassemble it, understand the core parts, and then maybe you'll figure out about the chemical for example why guns aren't fully made in plastic, what makes them expensive etc.

    Take a look at this for example :

    @JackPlayzGames said in How do I make a mod for GTA 5?:

    I really don't know how to create mods... Is there any tutorials how to make mods or is there a program that helps me? I wanna make an AI (like the flash) that saves people from danger...

    To answer this question you have to divide all the subjects it covers which include:

    • Learning a bit of binary and general knowledge about computers (how do we translate code to machine and why?)
    • Learning basics of programming (hello world, how to use an IDE, reading other people's work)
    • Learning about how the game works in general (which engine? file extensions? anticheat? etc.)
    • Learning about ScriptHookV(its history on IV, who made it, how it works, open the SDK projects, etc.)
    • Merging and confronting your previous knowledge to what you learned, figuring out

    This list is not exhaustive nor it contains everything because you will learn everything differently : one day you'll read someone's blog post, another day you'll follow a complete well known tutorial, the next day you'll figure out something new in a Youtube video, next week you'll understand from a mistake where was the right path and so on... As you can see, there isn't any "one way to go" tutorial.

    Indeed this will take some time, but what else does it takes except a brain, a keyboard and time?

    In this case, OP just wanted a quick answer including some links that would explain everything within an hour. It doesn't work like that nor it exists. Actually it's also funny because feelings and knowledge are the only thing you can't affort instantly yet, even freely.


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