New to building texture modding, glitching texture
So I was trying to do an edit to a building, and when I tested the textures, this is what they looked like in-game:
The texture change itself looks fine to me:
I also edited the LOD:
What am I missing?
@TBM the mapping of the texture on the model is obviously not as straight forward?
If that's the case, then why would the default texture not be scrambled? The edit is the exact same layout as the original (look at the third photo, the gif).