New to building texture modding, glitching texture
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So I was trying to do an edit to a building, and when I tested the textures, this is what they looked like in-game:
The texture change itself looks fine to me:
I also edited the LOD:
What am I missing?
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@TBM the mapping of the texture on the model is obviously not as straight forward?
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If that's the case, then why would the default texture not be scrambled? The edit is the exact same layout as the original (look at the third photo, the gif).