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Looking to have added police vehicles spawn in response



  • So I used...I can't remember who made it right now, but the IV Cars pack which added several various police vehicles. Is there a way to add these models to the spawn list for star response? I.e. have the different cruisers appear at 1 and 2 stars, bring in the Presidante and FIB cars at 3, LSPD stockade and NOOSE cruisers at 4, NOOSE Stockade and Annihilator at 5? Preferably without replacing existing models.


  • MODERATOR

    Go and extract dispatch.meta inside mods/update/update.rpf/common/data/ and investigate it thoroughly to grasp its logic :) Then replace the models you mentioned in the specific sections starting from <Name>POLICE_CAR</Name>. This will make the cops that dispatch drive the models you want.

    Then in a decrypted popgroups.ymt found in Southern San Andreas Exotic Traffic V15.0 - Vanillaworks + Smuggler's Run Planes » and to be placed inside mods/update/update.rpf/x64/levels/gta5/ in the specific sections starting from <Name>VEH_COPCAR</Name> you also add those models so the cops are patrolling the streets in these models too.

    Easy peasy :metal_tone2:



  • Thanks. I found where it decides what vehicles to spawn. If I simply add another line like so

    "<Item>
    <VehicleModels>
    <Vehicle>police3</Vehicle>
    <Vehicle>newvehiclehere</Vehicle>
    </VehicleModels>
    "

    That should allow two kinds of vehicles to spawn, correct?

    Also, the IV Mod pack (found the link by the way) already has spawning abilities - I've seen both the added IV vehicles (i.e. old Sabers and Steeds) as well as online vehicles (like the Bestia and Nero) spawn in traffic. I take it there's a similar method to use that spawning instead of redownloading the VW mod?



  • @axslayer33 I think you will also need an entry in popgroups as well - it is the file responsible for deciding what peds and vehicles will spawn in-game.


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