Tuned cars in ymap?
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I wonder, now that ymap is there, is it possible to load tuned cars in a map? Reason I ask, is I have several nice maps, but those have just a random amount of general cars placed.
If this cannot be done with a map, is there a scripted way to spawn them (with selected tuning parts)?
Thanks.
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Nice maps? Hmmm?
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@ReNNie said in Tuned cars in ymap?:
Nice maps? Hmmm?
This, for one: West Vinewood Modern House
I now have it perma-loaded, using the 'Map Editor & Menyoo to YMap Converter' tool. It has several generic cars lying around. I would love to replace those with my own add-on cars (but only if they can load tuned the way I want).
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I found this snippet of code:
<carGenerators> <Item> <position x="-1052.59400000" y="-3483.12500000" z="13.64459000"/> <orientX value="6.43765300"/> <orientY value="11.30751000"/> <perpendicularLength value="7.10776900"/> <carModel>titan</carModel> <flags value="3683"/> <bodyColorRemap1 value="-1"/> <bodyColorRemap2 value="-1"/> <bodyColorRemap3 value="-1"/> <bodyColorRemap4 value="-1"/> <popGroup/> <livery value="-1"/> </Item> </carGenerators>
It's a start; but obviously, that list is not complete (by far). Needs tires, rims, roof, windows, extras, etc.
Anyone have the full list, please?!