A small point in the right direction..
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hey!
I was wondering if it is possible for someone to write out (or make a quick video) the process of correcting alignment/pivots for wheels rotating correctly from the center.
So far i have detached the mesh from the node, center to object on the mesh and reattached back to the node (Default + L0).
I have taken advice from HRH and Vans123 about starting from basics - using a vanillia model but still, i must be doing something wrong?
The new wheels arae from the Habanero vanillia vehicle..In game, i get this..
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Any kind soul out there?
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FIXED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Feel free to delete the thread my fellow moderators.