Are mods sensitive to different versions of GTAV and ScripthookV/Scripthookdotnet?
Curious to know if mods (depending on date created) are dependent on what GTA V version it is. Is there a reason why the latest update of GTA V is recommended?
Also, do mods behave differently if different versions of Scripthook V and Scripthookdotnet are used?
all mods, old or new, require the newest scripthookv. old scripthooks won't work
@Modz4Me I see. Would technically a mod get "outdated" or in other words...broken if a new GTAV patch is out?
@Modz4Me Wrong. On both occasions
Older scripts can run on the newest scripthook
Older scripts can run on newer versions of the game
It all depends on the natives it calls upon and/or memory locations it alters
@ReNNie Are there different versions of the NativeUI? (if by Natives, that is what you meant)
@ReNNie sorry, i misread