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Help me please so much



  • Hello, can you please help me add this sounds to any vehicle I want? For example to Lamborghini Centenario https://ro.gta5-mods.com/vehicles/lamborghini-adventador-sound-mod



  • There are instrructions in the download. I have fixed the spelling mistakes & made it a little clearer.

    Lamborghini Adventador LP750SV V1.0
    By DaBeast

    Install

    1. Go into Open IV and make sure edit mode is selected (top rightish, left of the filter box)

    2. Go to mods/update/x64/dlcpacks/mpluxe2/dlc.rpf/x64/audio/sfx/dlc_lux2

    3. Drag & drop 'supercar_12_us_v8.oac' from the download into the 'dlc_lux2' folder in OpenIV

    You have just replaced the default sound of certain cars with the one you downloaded. Be aware doing this will not only change the sound for the car you want but also ALL cars that use that sound in the game. I know it changes the sound for coquette3 but it will probably change the sound of other cars too.

    The next step is to find the 'vehicles.meta' that contains the settings for the car you want to give the new sound to. If it's an add-on it will be in the games dlcpacks folder:

    mods\update\x64\dlcpacks

    Example: mods\update\x64\dlcpacks\500gtr\dlc.rpf\common\data\levels\gta5\vehicles.meta

    Sometimes mod authors put the 'vehicles.meta' in the data folder

    Example: mods\update\x64\dlcpacks\500gtr\dlc.rpf\common\data\vehicles.meta

    If it is a replace car you will have to find out where you installed it, find what car it replaced & then find the 'vehicles.meta' that contains the settings for that car. I can't really help with this without more details. Only you know where & how your Lamborghini Centenario was installed. If you can't remember, download it again & re-install it, you will find the 'vehicles.meta' or instructions on how to install it in it's download.

    You then use OpenIV to extract 'vehicles.meta' & open it with Notepad or Notepad++
    You then search the 'vehicles.meta' for the name of the car you want, find it & then search for 'audioNameHash' (it will be about 11 lines below the model name of the car). It usually looks like this for default cars:

    		<audioNameHash />
    

    but will look like this:

    <audioNameHash>CAR NAME HERE</audioNameHash>

    Example: <audioNameHash>COQUETTE3</audioNameHash>

    if the car has already been set to use another cars sound (most add-ons are like this)

    Find the line that contains 'audioNameHash' for the car that you want to give the sound too & replace the entire line with:

    		<audioNameHash>COQUETTE3</audioNameHash>
    

    save the file & put it back where you extracted it from using OpenIV.
    Load up the game, spawn your car & see if it has the new engine sound. Best of luck

    BELOW ARE THE INSTRUCTIONS FROM THE DOWNLOAD
    THEY COVER THE SAME AS I HAVE EXPLAINED ABOVE


    For people that have an ADDON version like the one in the video:

    1. Locate the dlcpack for the addon (Example: mods/update/x64/dlcpack/Adventador)

    2. Once you clicked on the dlcpack, go to whatever your addon lambo is. Example
      Adventador/dlc.rpf/data

    3.Extract vehicles.meta and open it with Notepad or Notepad++

    1. Change audio name hash to

    <audioNameHash>COQUETTE3</audioNameHash>

    1. Save and drag vechicle.meta back into open iv. Done

    For people that have a REPLACE version

    1. mods/update/update.rpf/common/data/levels/gta5 and extract vechicles.meta

    2. Find whatever car your lamborghini replaces

    3. change the audio name hash to

    <audioNameHash>COQUETTE3</audioNameHash>

    1. Save and drag back into open iv. Done



  • I dont have mpluxe2 in my dlcpacks wtf... I dont have any sound folder in my car dlc.rpf too...



  • mpluxe2 comes with the Ill Gotten Gains dlc I think. Make sure you have that dlc & have updated the game to the newest version. If you HAVE updated the game & mpluxe has now somehow gone missing you are going to have to fix that before you do anything. Who knows what else is missing.

    When you say "sound folder" do you mean 'mpluxe2/dlc.rpf/x64/audio'? The actual sound files (.oac etc) are stored in the mp dlc's (mpluxe2, mpapartment, mphalloween etc in this path 'dlc.rpf/x64/audio'. Sorry, if I wasn't clear on that earlier) & in update.rpf
    \mods\x64\audio\sfx\STREAMED_VEHICLES_GRANULAR.rpf (the sound your car makes)
    \mods\x64\audio\sfx\STREAMED_VEHICLES_GRANULAR_NPC.rpf (the sound npc cars make when they drive past you. To replace sound properly you want to replace the car sound in BOTH archives so the car sounds the same all the time)
    You won't usually get a sound folder in an add-on you download so if you are looking in an add-on folder dlc.rpf in dlcpatch there will NOT be one. Sound is stored the the paths mentioned above.

    Also, to play online all you have to do is remove Scripthook.dll & 'dinput8.dll' from your main GTA folder, there's no need to move or delete the mods folder. 'dinput8.dll' redirects the game to the mods folder, once it is removed the game goes back to using the main GTA root folder.
    Removing Scripthook may be unnecessary but it's very simple to remove & place in another folder just to be safe. Just make sure you have NOT modded or changed ANY of the games default files, only mod those in the 'mods' folder. ENB's & Reshade are safe to use online as far as I know as is anything that doesn't change any of GTA V's default files.



  • Solved, thanks so much



  • No probs, glad you got it working.


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