Floating car fix?
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Please forgive me if this has already been asked and or answered… As I have begun to install more replacement vehicles I have noticed that quite a few of the otherwise great looking vehicles suffer from missing wheels / tires and or wheel pop in. Up close the cars look great but at a bit of distance they appear to float. I “think” this is because something is missing or goofed up in the LOD or I may be completely mistaken lol I am after all a noob at modding. My question is, is there an easy way to correct this issue and if so would anyone be willing / able to help me with it?
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The easiest way is to increase the values in vehicles.meta for the car that looks like this:
<lodDistances content="float_array"> 15.000000 30.000000 70.000000 140.000000 500.000000 500.000000 </lodDistances>
Usually setting them all to match the highest value (I believe), which is 500 in this case, does the trick.
The downside of that is that it means the highest detail version is active for longer distances, meaning performance can be a bit worse and pop-in can start to happen if you go overboard with it.
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@TheAdmiester - Thank you so much for pointing me in the right direction!!! I didn't even know where to begin troubleshooting. After Googling lodDistances content="float_array" I was able to find others with similar issues that were resolved with the following settings:
lodDistances content="float_array"
25.000000
100.000000
120.000000
160.000000
500.000000
500.000000
/lodDistancesHopefully this will help others that might be struggling with this as well.