How can I compile the sourcecodes into script file?
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I have a source code and know a little language of scripthookv
But I do not know how to compile my sourcecode into new script file(asi)
I have a visual studio 2017 and my script is in C++ format
please help! I have been struggling with this for almost a month
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I have a source code
Good for you.
and know a little language of scripthookv
So you know C++?
But I do not know how to compile my sourcecode into new script file(asi)
Set the project settings to compile the file as a dynamic library and use the .asi extension. Also point to the folder where you have your includes and add the scripthookv library to the linker.
I have a visual studio 2017 and my script is in C++ format
Yeah the C++ thing is implied with ScriptHookV.
please help! I have been struggling with this for almost a month
A basic step would be to borrow AB's SDK examples and replace the main script.cpp with whatever script you got your hands on.
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@ikt How to find a dynamic library and how to make my sourcecode written in cpp file into asi file?
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I just pointed you to it.
The ScriptHookV page has a SDK download link. Get it and check out the samples. Basically just open a sample and replace the code in
script.cpp
with whatever you have. Linker options should haveScriptHookV.lib
already.
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@ikt I think now I know to make the new script but strangely it works a bit late after I enter the game. But anyway thanks!