Log in to reply

[TUTORIAL-REQUEST] Tutorial for CE + IDA (etc.)

  • I've been programming for a while, and I've had a lot of people who ask me questions about writing scripts and doing pretty mundane stuff. It's relatively bothersome, and sometimes kind of gets on my nerves a bit when I'm doing something a bit more important, (I'm always happily willing to help anyone who needs it, btw), and sadly I'm a perpetrator of this same thing. I ask people (Alex G. and Unknown mostly :laughing:) about doing stuff with memory because I don't (fully) understand the concept of it. It would be a huge help if someone from the community who knows a tidbit about memory editing could make a C++ (and I could translate to C#) tutorial on memory editing. Things such as:

    • Finding values in CE (Cheat Engine)
    • Using the address for that value in other programs to view that memory region's code.
    • Generating patterns to get to that address.
    • Going into C++ to get/set the value at that address.

    That sounds like a lot to ask, but baby steps, right? This would be a huge help to me, and a lot of the other moderately experienced programmers looking to take their mods to the next level, without piggybacking off of other peoples code and such-and-such. "Teach a man to fish..." etc.

    Thank you for your time, cheers!

  • Hai man, that's a great topic...
    Well, about 2 or 3 years ago I created a small trainer for Mafia II using C# and Cheat Engine.
    It worked pretty on first run, but when the user died ,for example, the trainer stopped to work, maybe the addresses changed.

    For this I watched some tutorials on Youtube and studied some open source files available on the web. You probably did this, anyway, good luck dude.

Log in to reply

Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect.