[VEHICLE][WIP] Laraki Epitome 1,950 Horsepower Concept
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Hey, everyone this is my current work in progress thats causing me a bunch of headaches. Currently everything is done (game ready wise) but, the file size is too large. This beast is 26mb large for a YFT which is twice as large as GTA allows. The car has many 3d grills which i am currently in the process of removing and creating custom alphas and meshes. The car will have a VERY basic interior most likely all black. IF somehow getting rid of all the 3d grills gets the file below 13 MB i will be able to release and map some stuff to the interior. Let me know what you guys think, should i continue working on it or just give up on trying to reduce the size.
PS: This is a HUMSTER 3D model.
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@Machyna said in [VEHICLE][WIP] Laraki Epitome 1,950 Horsepower Concept:
Hey, everyone this is my current work in progress thats causing me a bunch of headaches. Currently everything is done (game ready wise) but, the file size is too large. This beast is 26mb large for a YFT which is twice as large as GTA allows. The car has many 3d grills which i am currently in the process of removing and creating custom alphas and meshes. The car will have a VERY basic interior most likely all black. IF somehow getting rid of all the 3d grills gets the file below 13 MB i will be able to release and map some stuff to the interior. Let me know what you guys think, should i continue working on it or just give up on trying to reduce the size.
PS: This is a HUMSTER 3D model.
Wow looks great , go ahead and continue what you're doing dude
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Update: Got the car down to 17 MB but i still need to shave 4 more MB off before it can spawn in game, will probably have to add parts as tuning but it will be a lot of parts not really thinking of releasing this anymore...
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Make interiors as tuning part too!
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@Machyna This car is a must have. It has one of the best engine sounds I heard in my life. I would rather have half of it in quality then none. So, you will find a way, I don't doubt, to bring it to us fanatics.
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@Machyna try optimise tool verry helpfull for reduce poly count
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Well, i will try to get it done but it will take some time, i will try to experiment with the optimize tool and see how it goes.
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did you try 3ds max to reduce polygons ?
very helpfull
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@kizacudo said in [VEHICLE][WIP] Laraki Epitome 1,950 Horsepower Concept:
@Machyna This car is a must have. It has one of the best engine sounds I heard in my life. I would rather have half of it in quality then none. So, you will find a way, I don't doubt, to bring it to us fanatics.
its a corvette engine
on a side note like most concepts cars the claimed hp is bs
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Updates: Car now spawns in game, with the help of setting some of the body as a tuning part. Thx to kizacudo.
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@Machyna Nice shots.
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@Machyna just keep one lod L0
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@Machyna How do u get the flame in 1st screen from exhaust. I dnt get one in my game
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@FoxtrotDelta It is just LOD 0, but the model is very high poly not meant for games just poser. But it works now i got other stuff planned b4 this gets released tho.