[VEHICLE][SCRIPT][REL] MTL Flatbed Tow Truck
- Working Bed
- Working Wipers
- Attach Vehicles to Flatbed (So it won't fall when driving)
- Breakable Windows
- Hands on steering wheel
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable for Visual Studio 2013 x64
- Microsoft .NET Framework 4.5.2
- Flatbed Script (Include in archive)
- Fixed Wipers
- Flatbed Slides Down Properly
- Ramp Removed
- Automatically Calculate the coordinates, no need to set manually on Flatbed.ini.
- All Vehicle Class added (Yes Police cars, Boats, Helicopters, Motorbikes, etc).
@ImNotMentaL hu... That is very strange. Does this also happen when you open them manually? (with a trainer or so)
Can you show me how this looks in ZModeler?
@KAFAROS Maybe because it should be used as a door, i mean "Slide" is more for a door than a boot. You know, without setting flags or option related to the opening X Y or Z in zmodeler, the game still can open every doors boot and bonnet normaly (of course not 100% because you wont get the collision nor the anything related to the speed of the car that would close it...)
Plus you got a very nice SQUARE dummy for a boot, while you need a SPHERE. I may be wrong because it's using a "SlideZ" which i dont use and may need a square, but you can already give a try.
Also, why are your parts not very correctly placed ?
@KAFAROS yes, just download the file i upload
@baba0rum thanks, i'll give it a shot
@ImNotMentaL i just saw , that you tagged me. i'll look into it.
@ImNotMentaL well it has been released . so i guess you , figured it out already. It was the slide option. You just needed to change that.
@FoxtrotDelta the flatbed you saw was different, that version i attach a trailer ramp on the bed as "extra_2"
Why I use "extra_2" is because the ramp also have the bug like this one if i put it as a door, when i close the ramp, the ramp will fall under the flatbed
but now i want to make it like in the video
so do you have any idea why this is happening??
@ImNotMentaL do you want the scoop/boot to slide? because you have put slide options in the scoop dummy. which is the cause of that behavious. why don't you just make it as a boot?
i want it rotate and slide
scoop dummy has the RotZ and Flags "E"
boot dummy has the SlideZ and Flags "ABE"
but the boot bug after i close it
Herman the German
i hope you can fix it im really looking forward to it.
@FoxtrotDelta pls response
@ImNotMentaL is the problem still here with the edits i told to try ?
@ImNotMentaL Sorry. Im currently traveling in china. And am away from my computer. Therefore i might not be of much help. Although. I did have a look at your truck a few days ago. I removed the slide options and it was working okayish. But its no solution. If only i had time and access to my pc. It will be weeks before i can start my usual modding.
@ImNotMentaL This look like a little challenge, and i like these. I'll try on my own and find a solution
@ImNotMentaL Took a door from the moonbean, same error, removed the col from the door and it work (it does not slide but teleport to the place it should be). COL problem maybe ? dont know.
Edit: Ok the game won i give up. Nothing to do on my own too.
@ImNotMentaL Sorry but. I shall try again. As soon as i get back on my pc. A few days may be.
Herman the German
Is this project dead?