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Ped Loading Issue in Some Cars?



  • Hey everyone!
    I just started noticing this wierd bug or glitch and I am not sure how long this has been happening. Most cars and peds work and load up fine, but sometimes when I am driving or on foot I see a car driving with no one inside, but after a couple seconds the ped/driver and passengers load. I guess I would call this "load lag?" The cars are fine, its just the people driving them. Also its not every car all the time either. Here are a couple pics..
    https://s10.postimg.org/x5jk5ct3t/GTA5_2018_01_23_03_58_06_659.png
    https://s10.postimg.org/q3lmizhqh/GTA5_2018_01_23_03_56_38_533.png
    Anyone else having this issue??
    Here are my PC Specs..

    • Windows 7 Ultimate
    • AMD 8370 cpu
    • Asus Sabertooth 990 FX
    • GTX 970 gpu
    • Crucial MX100 SSD
    • Crucial 16gb RAM
    • Corsair PSU 850w

    Also here are the mods I am using..
    -Scripts
    AccuracyFix
    BloodV
    FixWheelTurnBack
    GlowingPickups
    HealByLeaningonWall
    Illegalstreetraces
    IVstyleExit.cs
    JetpackSP
    NativeUI
    NoFlyingMusic
    RobFleeca
    StealingCars
    StopReversingWhileBraking

    And Here are my ASI mods..
    Enhanced Native Trainer
    LeFixAnchor
    MPChirstmas2017
    NoBoundaryLimits
    OnlineEventsRedux
    ScriptHookV
    ScriptHookdotnet

    also and edited popgroups.ymt to have MP cars/special cars in traffic
    6 addon cars

    Can anyone else check their game to see if they have this issue as well? I am going to keep trying to narrow it down and see if there is a fix or if its a mod issue. Any help would be appreciated! Thanks!



  • No one else has this issue? I think I figured it out, its possibly too many cars in an edited popgroups.ymt. I just want to know if anyone else has this problem but I guess its just me?



  • Problem is fixed! It was a memory issue from OnlineEventsRedux.asi mod. Can a moderator close this?



  • @TrustNo1 You can report your thread for being solved. :slight_smile:


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