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Load minimap scaleforms



  • Does anyone know how the "int random numers" scaleforms inside "scaleform_minimap.rpf" are loaded?
    I searched through the Merryweather Heist scripts (as that's the only mission i remember where this type of scaleform is loaded) but, unless i'm blind, i haven't found nothing

    The scaleforms that i need to load are these
    int2506843673 = Merryweather Ship
    int2092539216 = Merryweather Ship (sunk)
    int1596791599 = Aircraft Carrier
    int1906615853 = Heist Yacht
    int1076883030 = Prison



  • The random numbers are (probably) hashes.



  • I thinked the same thing so i used the Hash Collider and it gives back (under the "Dictionary match" tab) the same name (of the file), so no, they're not hashes (unless if i used it in the wrong way lol)

    Also, even if i don't know if this can help (probably not), i found this in "scaleformpreallocation.xml" (update\update.rpf\common\data)

    <!-- prison (V_FakePrison) -->
    <movie name="INT1076883030" peakSize="288" granularity="16" sfalloc="true">
    	<SFAlloc><Size value="32"/><Count value="1"/></SFAlloc>
    	<SFAlloc><Size value="64"/><Count value="2"/></SFAlloc>
    </movie>
    

    and this in "heist_mp.xml" (update\update.rpf\dlc_patch\mpheist\common\data\ui)

    <!-- aircraft carrier (v_FakeHeistAC) -->
    <movie name="INT1596791599" peakSize="160" granularity="16" sfalloc="true">
    	<SFAlloc><Size value="32"/><Count value="1"/></SFAlloc>
    	<SFAlloc><Size value="64"/><Count value="2"/></SFAlloc>
    </movie>
    
    <!-- heist yacht (v_FakeHeistYacht) -->
    <movie name="INT1906615853" peakSize="160" granularity="16" sfalloc="true">
    	<SFAlloc><Size value="32"/><Count value="1"/></SFAlloc>
    	<SFAlloc><Size value="64"/><Count value="2"/></SFAlloc>
    </movie>


  • What's with the "fakes"?



  • Those are the names that R* uses (can't confirm the yacht and aircraft carrier ones)


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