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enable all weapons on Ironman Mod



  • JuiloNIB said that in the config of the armor for his ironman mod you can change what weapons the armor can access, here is the config, but what do i change?

    [general]
    model=a_m_y_surfer_01
    name=Mark III (by JulioNIB)
    hotkey=None
    bHidePlayerChar=1
    aux=0.1
    bCanLiftEntities=1
    hand_R_Offset_x=0
    hand_R_Offset_y=0
    hand_R_Offset_z=0
    sHUDIcon=markiii.png
    ignoreWater=1
    bCanBeEnemy=1
    bCanBeAlly=1
    [parts_1]
    model=p_a4_sheets_s
    boneID=11816
    pos_offset_x=0,065
    pos_offset_y=-0,01
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=0
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_2]
    model=p_banknote_onedollar_s
    boneID=51826
    pos_offset_x=0,21
    pos_offset_y=0,02
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_3]
    model=p_banknote_onedollar_s
    boneID=58271
    pos_offset_x=0,21
    pos_offset_y=0,02
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_4]
    model=p_arm_bind_cut_s
    boneID=36864
    pos_offset_x=0,19
    pos_offset_y=0,02
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_5]
    model=p_arm_bind_cut_s
    boneID=63931
    pos_offset_x=0,19
    pos_offset_y=0,02
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_6]
    model=p_amanda_note_01_s
    boneID=52301
    pos_offset_x=0,1
    pos_offset_y=0
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=110
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_7]
    model=p_amanda_note_01_s
    boneID=14201
    pos_offset_x=0,1
    pos_offset_y=0
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=110
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_8]
    model=p_binbag_01_s
    boneID=40269
    pos_offset_x=0,135
    pos_offset_y=0,005
    pos_offset_z=0,012
    rot_offset_x=0
    rot_offset_y=-5
    rot_offset_z=175
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_9]
    model=p_champ_flute_s
    boneID=45509
    pos_offset_x=0,135
    pos_offset_y=0,005
    pos_offset_z=-0,0252
    rot_offset_x=170
    rot_offset_y=0
    rot_offset_z=-5
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_10]
    model=p_cs_beachtowel_01_s
    boneID=28252
    pos_offset_x=0,12
    pos_offset_y=0,01
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=0
    rot_offset_z=173
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_11]
    model=p_chem_vial_02b_s
    boneID=61163
    pos_offset_x=0,12
    pos_offset_y=0,01
    pos_offset_z=0
    rot_offset_x=180
    rot_offset_y=-5
    rot_offset_z=-5
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_12]
    model=p_cs_beverly_lanyard_s
    boneID=57005
    pos_offset_x=0,104
    pos_offset_y=-0,013
    pos_offset_z=0
    rot_offset_x=-20
    rot_offset_y=10
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_13]
    model=p_cletus_necklace_s
    boneID=18905
    pos_offset_x=0,094
    pos_offset_y=-0,012
    pos_offset_z=0,021
    rot_offset_x=140
    rot_offset_y=10
    rot_offset_z=0
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_14]
    model=p_controller_01_s
    boneID=31086
    pos_offset_x=0,051
    pos_offset_y=0,015
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=-90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_15]
    model=p_csbporndudes_necklace_s
    boneID=39317
    pos_offset_x=0,02
    pos_offset_y=0,02
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=-90
    rot_offset_z=180
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_16]
    model=p_banknote_s
    boneID=23553
    pos_offset_x=0,1
    pos_offset_y=0
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=-90
    rot_offset_z=-170
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_17]
    model=p_cash_envelope_01_s
    boneID=24818
    pos_offset_x=0,075
    pos_offset_y=0,015
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=-90
    rot_offset_z=200
    name=
    bMGBase=0
    bMGBarrel=0
    bHammerDroneGun=1
    mgFXOffset_x=0
    mgFXOffset_y=0
    mgFXOffset_z=0
    mgFXRotOffset_x=0
    mgFXRotOffset_y=0
    mgFXRotOffset_z=0
    [parts_18]
    model=
    [fx_1]
    name=lFoot
    bEnabled=1
    boneID=57717
    fxSizeCoef=1
    fxName=muz_assault_rifle
    fxAsset=scr_fbi5a
    bDisabledForHandBeam=0
    bDisabledForMeleeAttack=1
    pos_offset_x=0
    pos_offset_y=0
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=0
    pos_offset_x_hs=0
    pos_offset_y_hs=0
    pos_offset_z_hs=0
    rot_offset_x_hs=-70
    rot_offset_y_hs=90
    rot_offset_z_hs=0
    [fx_2]
    name=rFoot
    bEnabled=1
    boneID=24806
    fxSizeCoef=1
    fxName=muz_assault_rifle
    fxAsset=scr_fbi5a
    bDisabledForHandBeam=0
    bDisabledForMeleeAttack=1
    pos_offset_x=0
    pos_offset_y=0
    pos_offset_z=0
    rot_offset_x=0
    rot_offset_y=90
    rot_offset_z=0
    pos_offset_x_hs=0
    pos_offset_y_hs=0
    pos_offset_z_hs=0
    rot_offset_x_hs=-70
    rot_offset_y_hs=90
    rot_offset_z_hs=0
    [fx_3]
    name=lHand
    bEnabled=1
    boneID=18905
    fxSizeCoef=0,5
    fxName=muz_assault_rifle
    fxAsset=scr_fbi5a
    bDisabledForHandBeam=0
    bDisabledForMeleeAttack=1
    pos_offset_x=0,1
    pos_offset_y=0
    pos_offset_z=0,015
    rot_offset_x=0
    rot_offset_y=0
    rot_offset_z=0
    pos_offset_x_hs=0,1
    pos_offset_y_hs=0
    pos_offset_z_hs=0,015
    rot_offset_x_hs=0
    rot_offset_y_hs=-20
    rot_offset_z_hs=45
    [fx_4]
    name=rHand
    bEnabled=1
    boneID=57005
    fxSizeCoef=0,5
    fxName=muz_assault_rifle
    fxAsset=scr_fbi5a
    bDisabledForHandBeam=0
    bDisabledForMeleeAttack=1
    pos_offset_x=0,1
    pos_offset_y=0
    pos_offset_z=-0,015
    rot_offset_x=0
    rot_offset_y=0
    rot_offset_z=0
    pos_offset_x_hs=0,1
    pos_offset_y_hs=0
    pos_offset_z_hs=-0,015
    rot_offset_x_hs=0
    rot_offset_y_hs=20
    rot_offset_z_hs=45
    [first_person_fake_cam]
    camAttachOffset_x=0
    camAttachOffset_y=0.1
    camAttachOffset_z=0.1
    camFOV=60
    [fx_5]
    name=


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