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need little help with tuning cars after mods



  • hey everyone
    so not so new to modding
    but i seem to be having an issue with tuning on cars

    emxp- downloaded mitu evo mode with tuning options
    (using easy mod folder setup) have same issue if i just place into openiv with out it also.

    the issue i have is when i goto customs to mod my car in game
    parts like the bumpers and fenders are off like crazy
    they could be lower then the car or just positioned to the right
    i can see that they are the right mod parts on the car but just not centered at all

    any ideas of what iam doing wrong?



  • @fireflyfan16

    Your carcols.meta/.ymt needs edited for the car you added. Sounds like you replaced the car but the game is calling the upgrades of the original car.

    A )- If the replace car came with carcols settings make sure you find & replace the original cars entries in it's carcols.meta/.ymt.

    B )- If the downloaded car doesn't have any carcols settings you will have to either create them manually (if the car has upgrades that you want that are not extras) or remove the '<visibleMods>' entries in carcols so they (the weird ones) don't appear in game.

    You can remove visible mods in carcols.meta/.ymt by deleting the entry under '<visibleMods>' from '<Item>' to '</Item>'

    Example:

    <Item>
      <kitName>61_buffalo2_modkit</kitName>
      <id value="66"/>
      <kitType>MKT_SPORT</kitType>
      <visibleMods>
        <Item>
          <modelName>buf2_wing1</modelName>
          <modShopLabel>MNU_WING5</modShopLabel>
          <linkedModels/>
          <turnOffBones/>
          <type>VMT_SPOILER</type>
          <bone>boot</bone>
          <collisionBone>chassis</collisionBone>
          <cameraPos>VMCP_DEFAULT</cameraPos>
          <audioApply value="1.00000000"/>
          <weight value="0"/>
          <turnOffExtra value="false"/>
          <disableBonnetCamera value="false"/>
          <allowBonnetSlide value="true"/>
          <weaponSlot value="-1"/>
          <disableProjectileDriveby value="false"/>
          <disableDriveby value="false"/>
        </Item>
        <Item>
          <modelName>buf2_wing2</modelName>
          <modShopLabel>MNU_WING9</modShopLabel>
          <linkedModels/>
          <turnOffBones/>
          <type>VMT_SPOILER</type>
          <bone>boot</bone>
          <collisionBone>mod_col_3</collisionBone>
          <cameraPos>VMCP_DEFAULT</cameraPos>
          <audioApply value="1.00000000"/>
          <weight value="0"/>
          <turnOffExtra value="false"/>
          <disableBonnetCamera value="false"/>
          <allowBonnetSlide value="true"/>
          <weaponSlot value="-1"/>
          <disableProjectileDriveby value="false"/>
          <disableDriveby value="false"/>
        </Item>
      </visibleMods>
    

    can be changed to:

    <Item>
      <kitName>61_buffalo2_modkit</kitName>
      <id value="66"/>
      <kitType>MKT_SPORT</kitType>
      <visibleMods>
      </visibleMods>
    

    to remove all the upgrades from a car.

    Note: You can remove individual upgrades while leaving the rest by only deleting that specific entry from '<Item>' to '</Item>'.

    If you post a link to the car you downloaded I'll be able to be more specific :thumbsup: We shiny?


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