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Character vehicle mod doesn't like me...



  • Hey there fellow modders!

    I am (again) having trouble running this mod here:

    https://www.gta5-mods.com/scripts/the-character-vehicle-mod-net#comment-1137189

    I think I should mention that my system was completely reinstalled from the scratch lately - I was stupid enough not to take a screenshot showing where all items should go... :/
    Anyway, I am fresh out of ideas because it seems I have all the required files to run this mod. However, when I press the "'activation keys" (all of them - I, K, F7) nothing happens. Actually, the same goes for the Vigilante mod!
    If you have any idea what is wrong, please do let me know. Here's a list of files to proove that I DO have all the required files. If you could check and confirm if they are indeed complete and in the correct location, that would be great too! :)

    In the GTA folder:

    asiloader.txt
    ScriptHookV.dll
    ScriptHookVDotNet.asi
    ScriptHookVDotNet2.dll
    ScriptHookVDotNet2.xml

    In the "scripts" folder:

    MadMilkman.ini.dll
    NativeUI.dll
    TeamCore.dll
    TheCharacterVehicleMod.dll
    TheCharacterVehicleMod.pdb
    (and Vigilante.dll of course ;))


  • MODERATOR

    Do you have dinput8.dll? It's the asi loader and ScriptHookV loader thing. It's included with the ScriptHookV distribution



  • Oh, yes. It's there. I forgot to put in on the list but yes - I do have it. Still, no luck running the mod. :(


  • MODERATOR

    Mad Milkman? There's a Mad Milkman?



  • Your point being? Umm... it's in the Vehicle Mod archive, yes. If this is what your question is about... ;) It's in the above list (and in my scripts folder) too.



  • I think this is important. A log from "asiloader":

    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\Windows\system32\dinput8.dll" => 00007FFDF9420000
    API: "DirectInput8Create" => 00007FFDF942A570
    API: "DllCanUnloadNow" => 00007FFDF943BBA0
    API: "DllGetClassObject" => 00007FFDF943BC70
    API: "DllRegisterServer" => 00007FFDF94460A0
    API: "DllUnregisterServer" => 00007FFDF9446430
    LOADER: Loading *.asi plugins
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi"
    "NativeTrainer.asi" => 00007FFDF94D0000
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" failed to load

    LOADER: Finished loading *.asi plugins

    But I have no idea what to make out of it... :( Any idea?



  • @TheMurderousCricket Possibly a version conflict?



  • Hmm, I don't think so Cyron. That would be surprising. :/ I use the following release of the Script Hook V .net:

    https://github.com/crosire/scripthookvdotnet/releases

    And have the 1.0.1290.2 version of the launcher. I think it's compatible... or is it?



  • I managed to fix it. ;) The problem laid within the fact that I had not installed the Microsoft Visual C++ x64 on my computer. As you might know, this is one of the libraries required for the Script Hook V .net to run.

    I did have a 2013 x86 version and thought it is newer, hence, enough to run the scripts and SHV.net... For some reason, it was not. I'm not a hardcore gamer nor programmer, so I don't really understand all the intricacies and differences between the two. But the important thing is, the mods are back...

    Anyway, thank you guys for your inputs. ;)


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