Character vehicle mod doesn't like me...
Hey there fellow modders!
I am (again) having trouble running this mod here:
I think I should mention that my system was completely reinstalled from the scratch lately - I was stupid enough not to take a screenshot showing where all items should go...
Anyway, I am fresh out of ideas because it seems I have all the required files to run this mod. However, when I press the "'activation keys" (all of them - I, K, F7) nothing happens. Actually, the same goes for the Vigilante mod!
If you have any idea what is wrong, please do let me know. Here's a list of files to proove that I DO have all the required files. If you could check and confirm if they are indeed complete and in the correct location, that would be great too!
In the GTA folder:
In the "scripts" folder:
(and Vigilante.dll of course )
Do you have dinput8.dll? It's the asi loader and ScriptHookV loader thing. It's included with the ScriptHookV distribution
Oh, yes. It's there. I forgot to put in on the list but yes - I do have it. Still, no luck running the mod.
Mad Milkman? There's a Mad Milkman?
Your point being? Umm... it's in the Vehicle Mod archive, yes. If this is what your question is about... It's in the above list (and in my scripts folder) too.
I think this is important. A log from "asiloader":
// GTA V ASI LOADER (build May 2 2015)
// (C) Alexander Blade 2015
LIB: "C:\Windows\system32\dinput8.dll" => 00007FFDF9420000
API: "DirectInput8Create" => 00007FFDF942A570
API: "DllCanUnloadNow" => 00007FFDF943BBA0
API: "DllGetClassObject" => 00007FFDF943BC70
API: "DllRegisterServer" => 00007FFDF94460A0
API: "DllUnregisterServer" => 00007FFDF9446430
LOADER: Loading *.asi plugins
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi"
"NativeTrainer.asi" => 00007FFDF94D0000
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookVDotNet.asi"
"ScriptHookVDotNet.asi" failed to load
LOADER: Finished loading *.asi plugins
But I have no idea what to make out of it... Any idea?
@TheMurderousCricket Possibly a version conflict?
Hmm, I don't think so Cyron. That would be surprising. I use the following release of the Script Hook V .net:
And have the 1.0.1290.2 version of the launcher. I think it's compatible... or is it?
I managed to fix it. The problem laid within the fact that I had not installed the Microsoft Visual C++ x64 on my computer. As you might know, this is one of the libraries required for the Script Hook V .net to run.
I did have a 2013 x86 version and thought it is newer, hence, enough to run the scripts and SHV.net... For some reason, it was not. I'm not a hardcore gamer nor programmer, so I don't really understand all the intricacies and differences between the two. But the important thing is, the mods are back...
Anyway, thank you guys for your inputs.