Character vehicle mod doesn't like me...
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Hey there fellow modders!
I am (again) having trouble running this mod here:
https://www.gta5-mods.com/scripts/the-character-vehicle-mod-net#comment-1137189
I think I should mention that my system was completely reinstalled from the scratch lately - I was stupid enough not to take a screenshot showing where all items should go...
Anyway, I am fresh out of ideas because it seems I have all the required files to run this mod. However, when I press the "'activation keys" (all of them - I, K, F7) nothing happens. Actually, the same goes for the Vigilante mod!
If you have any idea what is wrong, please do let me know. Here's a list of files to proove that I DO have all the required files. If you could check and confirm if they are indeed complete and in the correct location, that would be great too!In the GTA folder:
asiloader.txt
ScriptHookV.dll
ScriptHookVDotNet.asi
ScriptHookVDotNet2.dll
ScriptHookVDotNet2.xmlIn the "scripts" folder:
MadMilkman.ini.dll
NativeUI.dll
TeamCore.dll
TheCharacterVehicleMod.dll
TheCharacterVehicleMod.pdb
(and Vigilante.dll of course)
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Do you have dinput8.dll? It's the asi loader and ScriptHookV loader thing. It's included with the ScriptHookV distribution
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Oh, yes. It's there. I forgot to put in on the list but yes - I do have it. Still, no luck running the mod.
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Mad Milkman? There's a Mad Milkman?
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Your point being? Umm... it's in the Vehicle Mod archive, yes. If this is what your question is about...
It's in the above list (and in my scripts folder) too.
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I think this is important. A log from "asiloader":
// GTA V ASI LOADER (build May 2 2015)
// (C) Alexander Blade 2015
LIB: "C:\Windows\system32\dinput8.dll" => 00007FFDF9420000
API: "DirectInput8Create" => 00007FFDF942A570
API: "DllCanUnloadNow" => 00007FFDF943BBA0
API: "DllGetClassObject" => 00007FFDF943BC70
API: "DllRegisterServer" => 00007FFDF94460A0
API: "DllUnregisterServer" => 00007FFDF9446430
LOADER: Loading *.asi plugins
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi"
"NativeTrainer.asi" => 00007FFDF94D0000
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookVDotNet.asi"
"ScriptHookVDotNet.asi" failed to load
LOADER: Finished loading *.asi pluginsBut I have no idea what to make out of it...
Any idea?
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@TheMurderousCricket Possibly a version conflict?
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Hmm, I don't think so Cyron. That would be surprising.
I use the following release of the Script Hook V .net:
https://github.com/crosire/scripthookvdotnet/releases
And have the 1.0.1290.2 version of the launcher. I think it's compatible... or is it?
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I managed to fix it.
The problem laid within the fact that I had not installed the Microsoft Visual C++ x64 on my computer. As you might know, this is one of the libraries required for the Script Hook V .net to run.
I did have a 2013 x86 version and thought it is newer, hence, enough to run the scripts and SHV.net... For some reason, it was not. I'm not a hardcore gamer nor programmer, so I don't really understand all the intricacies and differences between the two. But the important thing is, the mods are back...
Anyway, thank you guys for your inputs.