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Zmodeler3 editted vehicle has wheels rotate in offset from real axis

  • Good Day, I tried to edit Trevor's bodhi to become shorter, unfortunately the wheels began to act weird. The invisible physics wheels are doing the correct collisions {I think} because the bodhi bounces just right when going over speed humps and i was able to do donuts with correct smoke effects, (The physics side is great) the problem is that the image of the wheels seems to rotate on another axis.

    (I attached a picture of what it looks like, the zmodelerfile and the yft)

    Can someone please help me so that the wheels' image gets centered and rotate correctly? Many Thanks.

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