OpenIV fxdecal.ytd ERROR/GLITCH help plz...
I have a LOT of 2k+ textures installed in my mods folder. I went to add a few 4k blood_pool.dds & pool_porous_solid.dds in fxdecal.ytd to match my other HD blood textures because bright red circles look dumb ontop of HD realistic blood splatter. I import them fine & clicked save but OpenIV keeps going unresponsive after a couple seconds then it seems to corrupt the other textures in that file. Making them look really strange & full of holes.
Is there a limit on how much memory or texture resolution you can run through OpenIV mods folder? I never seen anything like this before.