Need help with some tweaks
After returning to finish modifying my game I need help reverting/changing some earlier tweaks I made or installed with mods.
All files is modified original files installed in mods folder, so I hope everything can be changed in openiv.
I dont use any ENB/reshads/sweetfx or anything like that. I need help to make following changes:
Get up after hit by car:
In the game it take so long time to get on my feet after being hit by a car/shot/falling. Is there any mod or tweak that make it possible to get quicker on my feet?
Blood splatter: The directional blood indicators onscreen when being shot at is gone and I have some kind of "broken glass" effect instead. Any easy way to to restore this to default?
Sun size: How can I make the sun larger?
Fire effects: Not sure why this is, but all fire effects "wave in the wind" really fast as it was a storm. I like to revert it back to default.
Lightning color: At some point I changed color of lightning to blueish but I want it back to default now. What file/settings control color of lightning?
Water puddles: How to tweak size of water puddles on the road when raining?
Wanted system: I have helicopters at 3 stars, dont want that anymore. What file/setting control this?
Fog/mist: I have small amount of floating mist/dust in the air at all weather types, this normally only appear after rain. Where can I change this so it only appear after rain again?
Car destruction: Cars gets destroyed too fast, I want it back to default. What file/setting do I need to revert?
Wind effects: The wind effects on trees/plants is too much, I need to reduce the wind effect back to default.
Any help to get this solved is appreciated
I found solution to issue nr 10. water puddles.
This mod Better Puddles, actually give instrution to how to tweak puddles to players liking.
9 more to go then, anyone?
@xxx78 regarding the wind one, I had the same issue a while back. Edit branchbend_windswttings and edit max strength(?) to 0. It’s in update.rpf/common/data. Also, for helicopter on 3 stars, edit dispatch.meta
@Reacon Thanks for the suggestions, I will soon try the tweaks.
If this works there is only 8 tweaks Im still searching for...
for the lightning, try replacing the "thunder_" files in mods/common.rpf/data/levels/gta5/weather with the vanilla ones
@Reacon Amazing, keep it coming, your a game saver :D
Working on it now....
About floating fog/mist/dust, here is some pics:
Any idea what setting that control this?
I guess it have something to do with weather files but no idea where to start.
@xxx78 had this issue a while back
"mods/update/update.rpf/common/data/levels/gta5" and edit "weather.xml"
Look for a variable called "Fog value=" underneath each weather. There should be a bunch of them.
Change each one to have 0.0000 as the value and import the edited file back into your game.
let me know if that worked
Ok here we go.
The fog setting "Fog value" in each weather type worked perfect, thanks :D
Wanted system was as you said in dispatch.meta, so that's solved.
About wind effect in trees/brushes/grass I reverted all back to vanilla and it worked
About Lightning, the files I have is vanilla files so that did not work. I see that there is some color settings in those files but they is all vanilla. Any suggestions where to look next?
Another thing that I have noticed that I like to fix is floating "trash" in the air. It look like small black and white paper pieces blowing in the wind. It is barely visible in the first pic I posted above as bright white dots. Any thoughts?
i use a mix of graphic mods so i couldn't tell you the exact file for it, but try editing the timecycle files and look for anything relating to particles