Make FH-1 Hunters fire missiles at the player, during wanted level [HELP]
I was currently editing my dispatch.meta that'll include the military coming after the player, at five stars. I thought the Hunter I put in the dispatch file would fire missiles at me, but all it did is fly away. I've been told by some people that helicopters that have open side doors will chase and attack the player; those without side doors (which is the case for the Hunter) would simply ignore me and fly away.
Unfortunately, I can't make Hunters fire missiles at me (the same problem's also seen with the Savage, but will still chase and gun me down with sharpshooters onboard). At least, not without some form of scripting. Any scripting suggestions would be really helpful.