VehicleUpperLimit / Gameconfig
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I'm trying to get a certain amount of vehicles to spawn at a given amount of time. Problem is that my game crashes anywhere from a few seconds to a few mins whenever I raise the VehicleUpperLimit anything above 250.
I've tried raising the following:
<PoolName>Vehicles</PoolName>
<PoolName>VehicleStreamRequest</PoolName>
<PoolName>VehicleStreamRender</PoolName>
<PoolName>HandlingData</PoolName>
<VehicleMemoryMultiplier
<VehicleUpperLimit
<MaxVehicleModelInfos
<MaxExtraVehicleModelInfosRaised by a few hundred to thousands and same results.
Using a slightly modified version of Dilapidated gameconfig.
Anyone knows why this is?Also, I've seen people all over this site with crashing issues related to gameconfig but no one has even posted a guide of any kind as to what the values do. Maybe we can make a thread and have everyone just post what little they know about the values there and combine everything after to help people as no one config seems to work for all.
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@EvolutionXIII Well....you might want to start with responding to me from your other thread about CW Paths.