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Which draw distance settings in visualsettings.dat or R* settings can help with extreme long range rendering of models?



  • Mainly dealing with Rockstar editor and using open camera ofc, I've tried some tampering with LODs but get some pretty fucky results, I will end up cranking some values up in Visualsettings by the end of this but which LODs for foliage, vehicles, misc., and human/ped do I need to really focus on? For a size comparison, 3 senora airstrips length is the amount required.


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