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Creating LODs for modded peds



  • Hello everyone, i've been searching for litteraly months right now, how to make custom LODs for some modded peds models which doesn't have one "bone stock". So here it is : 0_1530444378301_Capture.PNG 0_1530444779563_Capture2.PNG
    As you can see on the pic above, I have a model with meshes with high details but nothing on the medium and low rank. This leads to have a highly detailed model in game but when you go too far from him he instantly became a blur pile of shit at a point you can't even tell if it's a ped or a prop. I'm trying to find a way to import those "high detailed" meshes into the medium and low detailed level. (I don't care if the thing is not optimized cause it will not be, considering I will import high polygons models in low LOD). If someone have a solution to that, I'll be very pleased.

    P.S.: Scuse for my bad english, I'm french.


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