[SCRIPT] Gore decals from physics/explosion damage
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At the moment peds have gore decals for burning, melee/gun damage and via Zippo's Roadkill mod, being run over. But explosions or getting thrown around leave no marks, which is kind of lame.
I noticed that the GoreV script does react to physics damage, peds hitting their heads into things have the polygon bullet wounds appear on their heads. Maybe a script with a similar principle could be able to add blood decals on peds when thrown around? Or an expansion of the Roadkill script to include explosions/general physics damage?