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No scripts loading/No scripthookvdotnet log file being created



  • Howdy guys,

    I have both the latest scripthookv and scripthookvdotnet with a scripts folder and my game is up to date
    (Retail Version/Non Steam). OS is Windows 10 with Microsoft .NET Framework 4.5.2 (Higher) and Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64) (Newer)

    I've also Open IV linked with my game library with OpenIV.asi enabled.

    Trying to load these scripts (Amongst others just to test)(None of those work either)
    -PremiumDeluxeMotorsport
    -SinglePlayerApartments
    -DoomsdayBusiness in SP

    *No scripthookvdotnet log file is appearing

    I've also tried just running scripthookv with native trainer and scripthhookvdotnet with script folder (with and without mods in script folder) and still no log file.

    Cheers for your time fellas,
    here are the logs that are appearing

    Let me know if you need anything else to assist me!

    ---ASI Loader log---
    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FF80CA40000
    API: "DirectInput8Create" => 00007FF80CA49C30
    API: "DllCanUnloadNow" => 00007FF80CA59C50
    API: "DllGetClassObject" => 00007FF80CA59D20
    API: "DllRegisterServer" => 00007FF80CA63A10
    API: "DllUnregisterServer" => 00007FF80CA63C80
    LOADER: Loading *.asi plugins
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\EnableMPCars.asi"
    "EnableMPCars.asi" => 00007FF816360000
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\NativeTrainer.asi"
    "NativeTrainer.asi" => 00007FF80C930000
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\NoTurbulence.asi"
    "NoTurbulence.asi" => 00007FF80FF50000
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\OpenInteriors.asi"
    "OpenInteriors.asi" => 00007FFFF7BF0000
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\OpenIV.asi"
    "OpenIV.asi" => 00007FF80C900000
    ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" => 00007FF812E40000
    LOADER: Finished loading *.asi plugins

    ---Scripthookv log file---
    // GTA V SCRIPT HOOK (build Mar 28 2018, v1.0.1365.1)
    // (C) Alexander Blade 2015-2018
    [20:39:56] INIT: Started
    [20:39:56] INIT: Success, game version is VER_1_0_1365_1_NOSTEAM
    [20:39:56] INIT: Registering script 'NativeTrainer.asi' (0x00007FF80C93A3C0)
    [20:39:56] INIT: Registering script 'OpenInteriors.asi' (0x00007FFFF7BFB950)
    [20:39:56] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FF812E41380)
    [20:40:01] INIT: Pool 1 extended
    [20:40:01] INIT: Pool 2 extended
    [20:40:01] INIT: Pool 3 extended
    [20:40:01] INIT: Pool 4 extended
    [20:40:07] INIT: GtaThread collection size 189
    [20:40:07] INIT: wnd proc 0x00000000FFFF0543
    [20:40:07] INIT: IDXGISwapChain 0x00007FF81849EC80 (0x00007FF818435070)
    [20:40:07] INIT: IDXGISwapChain set
    [20:40:07] INIT: DX init started
    [20:40:07] INIT: DX feature level B000
    [20:40:07] INIT: DX init succeeded
    [20:40:52] CORE: Requesting thread creation
    [20:40:52] CORE: Creating threads
    [20:40:53] CORE: Started control thread, id 36 active 1
    [20:40:53] CORE: Started thread 'NativeTrainer.asi' (0x00007FF80C93A3C0), id 37 active 1
    [20:40:53] CORE: Started thread 'OpenInteriors.asi' (0x00007FFFF7BFB950), id 38 active 1
    [20:40:53] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FF812E41380), id 39 active 1
    [20:40:53] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FF80C93A3C0), id 37
    [20:40:53] CORE: Launching main() for 'OpenInteriors.asi' (0x00007FFFF7BFB950), id 38
    [20:40:53] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FF812E41380), id 39
    [20:41:23] UNINIT: Unregistering script 'ScriptHookVDotNet.asi'
    [20:41:23] UNINIT: Unregistering script 'OpenInteriors.asi'
    [20:41:23] UNINIT: Unregistering script 'NativeTrainer.asi'


  • MODERATOR

    Everything does look like it works. The ScriptHookVDotNet log file should be located in the game folder (not in scripts).



  • @ikt Thanks for your response. Doesn't look like it's appearing anywhere sadly. I suppose if it's not creating a log file that must mean scripthookvdotnet is not being initialised? Strange because there's no mention of it failing in the other log files


  • MODERATOR

    @SGT546

    [20:40:53] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FF812E41380), id 39
    

    This generally means it starts right.
    Just to be sure, you also have the ScriptHookVDotNet2.dll in the game folder, right?



  • @ikt I don't, I thought that was mainly for mod devs?


  • MODERATOR

    @SGT546
    No, the ScriptHookVDotNet2.dll is very needed. ScriptHookVDotNet.asi is just a loader for ScriptHookVDotNet2.dll;)



  • @ikt Ohhh okay. I'll try putting that file in tomorrow and I'll post an update, I'm away from my PC at the moment. Thanks a lot!



  • @ikt Yep all working now. Thanks mate


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