mpbattle not loading
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So I’m trying to get the mpbattle dlc folder from after hours to work in my game from the previous update. I done this with super series but I can’t seem to get it to load into the game. I’ve put it in dlclist(duh) but when I enter the vehicle model names in game it says invalid model which I find quite strange since I haven’t even touched any files inside the folder. I’m seeing other people getting it to work but I just can’t seem to and I can’t remember how I did it last time. Any ideas?
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@Reacon Confer with openIV log to see if there is evidence that it is even loading at all. If you do not see mpbattle loading, try making an entry for it in extratitleupdatedata.meta
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@Reacon I did in this way
From mpbattle/dlc.rpf export:
The content.xml and setup2.xml (in setup2.xml change <subPackCount value="1" /> to 0)
The common folder (and the subfolders and all the files inside)
From x64, the anim folder (and the subfolders and all the files inside)
From x64/audio/sfx, the dlc_battle folderFrom mpbattle/dlc1.rpf export all the folders (and the subfolders and all the files inside)
Now rename the original mpbattle folder to something else, like mpbattle_original, then create a new one named mpbattle, create a new new dlc.rpf inside and import all the content you exported before
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@Alex106 thanks man, appreciate it will take a look when I’m free. Celebrating my birthday right now!
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Happy birthay then
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@Reacon Happy birthday Reacon.
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@Reacon Happy Birthday
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@Cyron43 @Anonymoused281 thanks guys! appreciate it
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@Alex106 Quick question. does your blimp3 spawn with the balloon thing? or just the cage for it
thanks for the help though!
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@Alex106 how did you put the files back? I always get errors installing in typical locations. If i put in mods folder...
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@Doctorgta what error do you get?
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Hello @Reacon , something along the lines of Mem Guard Bed Allocation 2....
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@Reacon tha's normal as it uses a new shader which is not available in the previous version
@Doctorgta with OpenIV. Try by placing the folder in update/x64/dlcpacks and not in mods/update/x64/dlcpacks
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@Alex106 Hi I tried that too same error. In the end I made a addon dlc but the weapons and audio was broken. Not sure how to fix those as i forced audionames to vehicle and didn't even modify the weapons in veh meta. i streamed all according vehicle files in an addon. Maybe I can upload the addon file and you see what i did?
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@Doctorgta just to be sure, make a new dlc.rpf from scratch and reimport everything
Also, make sure you install the Dilapidated Gameconfig, the Heap Limit Adjuster, the Packfile Limit Adjuster and the CWeaponInfoBlob Limit Adjuster
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@Alex106 Ok as for the update version. should I be on latest patch? or Previous. Should I put the modified update.rpf with gameconfig in mods or root
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@Doctorgta if you're on the latest patch(after hours) mods won't work so you should be on super sport or whatever the one from march is called until stuff gets updated.
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@Doctorgta like @Reacon said, you need to be on the SSASSS version, as for the modded update.rpf, that goes in mods
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@Alex106
@Reacon
Ok so I actually got working game now. I have tried putting mpbattle with new rpf in mods/ and in update/ root folder.
i added mpbattle to dlclist.xml adding the above config, and all 3 adjusters.
Loaded into game successfully but upon spawning for spawn none of the cars are found.
I also am on SaSuperauto dlc. No crashing no problems. Just no spawning cars. Do I need a extratitleupdate from new patch or add the patchday19ng to dlclist? I also put EnableMPcars.asi still no luck. EDIT; Just tried to edit setup2.xml in mpbattleto remove the 1 to 0. and upon loading game load just crashes. with this error.
https://gyazo.com/e854204f0876375d6a5270b470311e74Here is my Hierarchy in DLC.RPF
https://gyazo.com/050e33527a349cba605071b1ffe78560
https://gyazo.com/c9a67ca8d187f496673bd2084b7f9020
https://gyazo.com/18d6bd93fb940017b3f56a1d97adbc75
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@Doctorgta try defragmenting the archive
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@Alex106 said in mpbattle not loading:
@Reacon tha's normal as it uses a new shader which is not available in the previous version
any idea if it'd work if i took the shader out of the new version and put it into ssasss?
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@Reacon I don't know as i never tried to do that
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@Alex106 okay man
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@Alex106 said in mpbattle not loading:
@Reacon I don't know as i never tried to do that
i just tried it and it worked lmao
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@Alex106 any idea what files make the oppressor MK2 hover? mines just crashes my game when i try to