How do you decrease the polys on a vehicle model
I've made a vehicle model and it crashes my game, I know it's to big so I'm wondering how you decrease the number of polys in a vehicle file
Reducing polygons on any 3D models is a complex task not well supported in ZModeler3. You need others alternatives like 3ds Max, Blender or Hexagon to perform such task.
After that, you have to "calculate" the model and start smoothing it to avoid any lost of the original 3d form - I mean to avoid the model deformations.
My recommendation is... You have to start watching tutorials to learn properly this task.